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Creates a basic template for the Mobile App
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.gitattributes

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*.pbxproj -text

.gitignore

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.env
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.env
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# OSX
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#
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.DS_Store
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# Xcode
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#
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build/
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*.pbxuser
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!default.pbxuser
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*.mode1v3
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!default.mode1v3
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*.mode2v3
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!default.mode2v3
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*.perspectivev3
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!default.perspectivev3
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xcuserdata
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*.xccheckout
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*.moved-aside
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DerivedData
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*.hmap
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*.ipa
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*.xcuserstate
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project.xcworkspace
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# Android/IntelliJ
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#
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build/
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.idea
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.gradle
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local.properties
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*.iml
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*.hprof
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# node.js
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#
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node_modules/
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npm-debug.log
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yarn-error.log
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# BUCK
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buck-out/
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\.buckd/
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*.keystore
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!debug.keystore
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# Bundle artifacts
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*.jsbundle
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# CocoaPods
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/ios/Pods/
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# Expo
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.expo/
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web-build/
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dist/

ReactApp/MobileApp/.buckconfig

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[android]
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target = Google Inc.:Google APIs:23
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[maven_repositories]
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central = https://repo1.maven.org/maven2

ReactApp/MobileApp/App.js

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import { StatusBar } from 'expo-status-bar';
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import React from 'react';
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import { StyleSheet, Text, View } from 'react-native';
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import { TextInput } from 'react-native-gesture-handler';
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import LandingPage from './landingPage.js'
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export default function App() {
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return (
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<LandingPage/>
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);
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}
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const styles = StyleSheet.create({
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});

ReactApp/MobileApp/__tests__/App.js

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import 'react-native';
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import React from 'react';
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import App from '../App';
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// Note: test renderer must be required after react-native.
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import renderer from 'react-test-renderer';
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it('renders correctly', () => {
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renderer.create(<App />);
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});

ReactApp/MobileApp/android/app/BUCK

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# To learn about Buck see [Docs](https://buckbuild.com/).
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# To run your application with Buck:
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# - install Buck
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# - `npm start` - to start the packager
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# - `cd android`
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# - `keytool -genkey -v -keystore keystores/debug.keystore -storepass android -alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US"`
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# - `./gradlew :app:copyDownloadableDepsToLibs` - make all Gradle compile dependencies available to Buck
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# - `buck install -r android/app` - compile, install and run application
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#
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load(":build_defs.bzl", "create_aar_targets", "create_jar_targets")
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lib_deps = []
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create_aar_targets(glob(["libs/*.aar"]))
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create_jar_targets(glob(["libs/*.jar"]))
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android_library(
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name = "all-libs",
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exported_deps = lib_deps,
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)
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android_library(
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name = "app-code",
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srcs = glob([
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"src/main/java/**/*.java",
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]),
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deps = [
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":all-libs",
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":build_config",
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":res",
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],
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)
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android_build_config(
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name = "build_config",
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package = "com.mobileapp",
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)
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android_resource(
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name = "res",
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package = "com.mobileapp",
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res = "src/main/res",
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)
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android_binary(
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name = "app",
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keystore = "//android/keystores:debug",
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manifest = "src/main/AndroidManifest.xml",
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package_type = "debug",
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deps = [
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":app-code",
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],
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)
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apply plugin: "com.android.application"
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import com.android.build.OutputFile
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/**
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* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
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* and bundleReleaseJsAndAssets).
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* These basically call `react-native bundle` with the correct arguments during the Android build
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* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
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* bundle directly from the development server. Below you can see all the possible configurations
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* and their defaults. If you decide to add a configuration block, make sure to add it before the
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* `apply from: "../../node_modules/react-native/react.gradle"` line.
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*
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* project.ext.react = [
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* // the name of the generated asset file containing your JS bundle
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* bundleAssetName: "index.android.bundle",
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*
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* // the entry file for bundle generation. If none specified and
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* // "index.android.js" exists, it will be used. Otherwise "index.js" is
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* // default. Can be overridden with ENTRY_FILE environment variable.
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* entryFile: "index.android.js",
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*
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* // https://reactnative.dev/docs/performance#enable-the-ram-format
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* bundleCommand: "ram-bundle",
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*
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* // whether to bundle JS and assets in debug mode
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* bundleInDebug: false,
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*
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* // whether to bundle JS and assets in release mode
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* bundleInRelease: true,
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*
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* // whether to bundle JS and assets in another build variant (if configured).
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* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
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* // The configuration property can be in the following formats
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* // 'bundleIn${productFlavor}${buildType}'
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* // 'bundleIn${buildType}'
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* // bundleInFreeDebug: true,
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* // bundleInPaidRelease: true,
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* // bundleInBeta: true,
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*
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* // whether to disable dev mode in custom build variants (by default only disabled in release)
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* // for example: to disable dev mode in the staging build type (if configured)
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* devDisabledInStaging: true,
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* // The configuration property can be in the following formats
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* // 'devDisabledIn${productFlavor}${buildType}'
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* // 'devDisabledIn${buildType}'
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*
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* // the root of your project, i.e. where "package.json" lives
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* root: "../../",
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*
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* // where to put the JS bundle asset in debug mode
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* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
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*
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* // where to put the JS bundle asset in release mode
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* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
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*
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* // where to put drawable resources / React Native assets, e.g. the ones you use via
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* // require('./image.png')), in debug mode
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* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
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*
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* // where to put drawable resources / React Native assets, e.g. the ones you use via
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* // require('./image.png')), in release mode
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* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
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*
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* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
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* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
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* // date; if you have any other folders that you want to ignore for performance reasons (gradle
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* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
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* // for example, you might want to remove it from here.
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* inputExcludes: ["android/**", "ios/**"],
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*
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* // override which node gets called and with what additional arguments
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* nodeExecutableAndArgs: ["node"],
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*
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* // supply additional arguments to the packager
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* extraPackagerArgs: []
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* ]
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*/
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project.ext.react = [
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enableHermes: (findProperty('expo.jsEngine') ?: "jsc") == "hermes",
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cliPath: new File(["node", "--print", "require.resolve('react-native/package.json')"].execute().text.trim(), "../cli.js"),
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]
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apply from: new File(["node", "--print", "require.resolve('react-native/package.json')"].execute().text.trim(), "../react.gradle")
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/**
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* Set this to true to create two separate APKs instead of one:
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* - An APK that only works on ARM devices
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* - An APK that only works on x86 devices
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* The advantage is the size of the APK is reduced by about 4MB.
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* Upload all the APKs to the Play Store and people will download
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* the correct one based on the CPU architecture of their device.
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*/
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def enableSeparateBuildPerCPUArchitecture = false
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/**
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* Run Proguard to shrink the Java bytecode in release builds.
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*/
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def enableProguardInReleaseBuilds = false
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/**
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* The preferred build flavor of JavaScriptCore.
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*
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* For example, to use the international variant, you can use:
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* `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
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*
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* The international variant includes ICU i18n library and necessary data
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* allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
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* give correct results when using with locales other than en-US. Note that
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* this variant is about 6MiB larger per architecture than default.
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*/
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def jscFlavor = 'org.webkit:android-jsc:+'
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/**
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* Whether to enable the Hermes VM.
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*
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* This should be set on project.ext.react and mirrored here. If it is not set
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* on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
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* and the benefits of using Hermes will therefore be sharply reduced.
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*/
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def enableHermes = project.ext.react.get("enableHermes", false);
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android {
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compileSdkVersion rootProject.ext.compileSdkVersion
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compileOptions {
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sourceCompatibility JavaVersion.VERSION_1_8
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targetCompatibility JavaVersion.VERSION_1_8
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}
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defaultConfig {
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applicationId "com.mobileapp"
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minSdkVersion rootProject.ext.minSdkVersion
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targetSdkVersion rootProject.ext.targetSdkVersion
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versionCode 1
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versionName "1.0"
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}
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splits {
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abi {
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reset()
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enable enableSeparateBuildPerCPUArchitecture
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universalApk false // If true, also generate a universal APK
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include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
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}
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}
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signingConfigs {
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debug {
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storeFile file('debug.keystore')
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storePassword 'android'
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keyAlias 'androiddebugkey'
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keyPassword 'android'
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}
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}
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buildTypes {
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debug {
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signingConfig signingConfigs.debug
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}
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release {
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// Caution! In production, you need to generate your own keystore file.
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// see https://reactnative.dev/docs/signed-apk-android.
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signingConfig signingConfigs.debug
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minifyEnabled enableProguardInReleaseBuilds
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proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
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}
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}
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// applicationVariants are e.g. debug, release
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applicationVariants.all { variant ->
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variant.outputs.each { output ->
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// For each separate APK per architecture, set a unique version code as described here:
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// https://developer.android.com/studio/build/configure-apk-splits.html
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def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
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def abi = output.getFilter(OutputFile.ABI)
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if (abi != null) { // null for the universal-debug, universal-release variants
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output.versionCodeOverride =
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versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
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}
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}
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}
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}
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dependencies {
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implementation fileTree(dir: "libs", include: ["*.jar"])
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//noinspection GradleDynamicVersion
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implementation "com.facebook.react:react-native:+" // From node_modules
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def isGifEnabled = (findProperty('expo.gif.enabled') ?: "") == "true";
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def isWebpEnabled = (findProperty('expo.webp.enabled') ?: "") == "true";
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def isWebpAnimatedEnabled = (findProperty('expo.webp.animated') ?: "") == "true";
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// If your app supports Android versions before Ice Cream Sandwich (API level 14)
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// All fresco packages should use the same version
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if (isGifEnabled || isWebpEnabled) {
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implementation 'com.facebook.fresco:fresco:2.0.0'
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implementation 'com.facebook.fresco:imagepipeline-okhttp3:2.0.0'
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}
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if (isGifEnabled) {
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// For animated gif support
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implementation 'com.facebook.fresco:animated-gif:2.0.0'
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}
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if (isWebpEnabled) {
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// For webp support
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implementation 'com.facebook.fresco:webpsupport:2.0.0'
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if (isWebpAnimatedEnabled) {
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// Animated webp support
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implementation 'com.facebook.fresco:animated-webp:2.0.0'
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}
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}
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implementation "androidx.swiperefreshlayout:swiperefreshlayout:1.0.0"
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debugImplementation("com.facebook.flipper:flipper:${FLIPPER_VERSION}") {
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exclude group:'com.facebook.fbjni'
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}
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debugImplementation("com.facebook.flipper:flipper-network-plugin:${FLIPPER_VERSION}") {
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exclude group:'com.facebook.flipper'
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exclude group:'com.squareup.okhttp3', module:'okhttp'
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}
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debugImplementation("com.facebook.flipper:flipper-fresco-plugin:${FLIPPER_VERSION}") {
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exclude group:'com.facebook.flipper'
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}
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if (enableHermes) {
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debugImplementation files(new File(["node", "--print", "require.resolve('hermes-engine/package.json')"].execute().text.trim(), "../android/hermes-debug.aar"))
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releaseImplementation files(new File(["node", "--print", "require.resolve('hermes-engine/package.json')"].execute().text.trim(), "../android/hermes-release.aar"))
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} else {
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implementation jscFlavor
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}
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}
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// Run this once to be able to run the application with BUCK
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// puts all compile dependencies into folder libs for BUCK to use
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task copyDownloadableDepsToLibs(type: Copy) {
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from configurations.compile
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into 'libs'
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}
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apply from: new File(["node", "--print", "require.resolve('@react-native-community/cli-platform-android/package.json')"].execute().text.trim(), "../native_modules.gradle");
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applyNativeModulesAppBuildGradle(project)

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