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ReflectaHeartbeat.cpp
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158 lines (127 loc) · 3.58 KB
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/*
ReflectaHeartbeat.cpp - Library for sending timed heartbeats of data over Reflecta to a host
*/
#include "Reflecta.h"
using namespace reflecta;
namespace reflectaHeartbeat
{
const byte heartbeatStackMax = 128;
int heartbeatStackTop = -1;
int8_t heartbeatStack[heartbeatStackMax + 1];
void push(int8_t b)
{
if (heartbeatStackTop == heartbeatStackMax)
{
reflectaFrames::sendEvent(Error, StackOverflow);
}
else
{
heartbeatStack[++heartbeatStackTop] = b;
}
}
void push16(int16_t w)
{
if (heartbeatStackTop > heartbeatStackMax - 2)
{
reflectaFrames::sendEvent(Error, StackOverflow);
}
else
{
heartbeatStack[++heartbeatStackTop] = (w >> 8);
heartbeatStack[++heartbeatStackTop] = (w & 0xFF);
}
}
void pushf(float f)
{
if (heartbeatStackTop > heartbeatStackMax - 4)
{
reflectaFrames::sendEvent(Error, StackOverflow);
}
else
{
byte* pb = (byte*)&f;
heartbeatStack[++heartbeatStackTop] = pb[3];
heartbeatStack[++heartbeatStackTop] = pb[2];
heartbeatStack[++heartbeatStackTop] = pb[1];
heartbeatStack[++heartbeatStackTop] = pb[0];
}
}
int8_t pop()
{
if (heartbeatStackTop == -1)
{
reflectaFrames::sendEvent(Error, StackUnderflow);
return -1;
}
else
{
return heartbeatStack[heartbeatStackTop--];
}
}
const int MaxFunctions = 16;
// Function table of all functions to call in heartbeat
bool (*heartbeatFunctions[MaxFunctions])();
// Has the function finished for this heartbeat
bool functionComplete[MaxFunctions];
int functionsTop = 0;
void bind(bool (*function)()) {
heartbeatFunctions[functionsTop++] = function;
};
uint32_t microsBetweenFrames = 100000;
void setFrameRate() {
int16_t framesPerSecond = reflectaFunctions::pop16();
microsBetweenFrames = 1000000 / framesPerSecond;
};
// Number of times loop is called and we're still waiting for one of our bound data
// collection functions to finish
uint16_t collectingLoops = 0;
// Number of times loop is called and we've finished collecting data but the timeout
// for next heartbeat has not yet expired
uint16_t idleLoops = 0;
void sendHeartbeat() {
push16(idleLoops);
push16(collectingLoops);
push(Heartbeat);
byte heartbeatSize = heartbeatStackTop + 1;
byte frame[heartbeatSize];
for (int i = 0; i < heartbeatSize; i++)
{
frame[i] = pop();
}
reflectaFrames::sendFrame(frame, heartbeatSize);
};
bool finished = false;
uint32_t nextHeartbeat = 0;
void loop() {
if (!finished) {
collectingLoops++;
finished = true;
for (int i = 0; i < functionsTop; i++) {
if (!functionComplete[i]) {
functionComplete[i] = heartbeatFunctions[i]();
if (!functionComplete[i]) finished = false;
}
}
}
if (finished) {
unsigned long currentTime = micros();
if (currentTime >= nextHeartbeat) {
sendHeartbeat();
// Set the micros delay for when the next heartbeat should be sent
nextHeartbeat = currentTime + microsBetweenFrames;
// Zero out the heartbeat state
collectingLoops = 0;
idleLoops = 0;
for (int i = 0; i < MaxFunctions; i++) {
functionComplete[i] = false;
finished = false;
}
} else {
idleLoops++;
};
}
};
void setup() {
reflectaFunctions::bind("hart1", setFrameRate);
}
};