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Instruction.swift
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//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2021-2022 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
//
//===----------------------------------------------------------------------===//
/// A single instruction for the matching engine to execute
///
/// Instructions are 64-bits, consisting of an 8-bit opcode
/// and a 56-bit payload, which packs operands.
///
struct Instruction: RawRepresentable, Hashable {
var rawValue: UInt64
init(rawValue: UInt64){
self.rawValue = rawValue
}
}
extension Instruction {
enum OpCode: UInt64 {
case invalid = 0
// MARK: - General Purpose
/// Move an immediate value into a register
///
/// moveImmediate(_ i: Int, into: IntReg)
///
/// Operands:
/// - Immediate value to move
/// - Int register to move into
///
case moveImmediate
/// Move the current position into a register
///
/// moveCurrentPosition(into: PositionRegister)
///
/// Operands:
/// - Position register to move into
case moveCurrentPosition
// MARK: General Purpose: Control flow
/// Branch to a new instruction
///
/// branch(to: InstAddr)
///
/// Operand: instruction address to branch to
case branch
/// Conditionally branch if zero, otherwise decrement
///
/// condBranch(
/// to: InstAddr, ifZeroElseDecrement: IntReg)
///
/// Operands:
/// - Instruction address to branch to, if zero
/// - Int register to check for zero, otherwise decrease
///
case condBranchZeroElseDecrement
/// Conditionally branch if the current position is the same as the register
///
/// condBranch(
/// to: InstAddr, ifSamePositionAs: PositionRegister)
///
/// Operands:
/// - Instruction address to branch to, if the position in the register is the same as currentPosition
/// - Position register to check against
case condBranchSamePosition
// TODO: Function calls
// MARK: - Matching
/// Advance the input position.
///
/// advance(_ amount: Distance)
///
/// Operand: Amount to advance by.
case advance
// TODO: Is the amount useful here? Is it commonly more than 1?
/// Composite assert-advance else restore.
///
/// match(_: EltReg, isCaseInsensitive: Bool)
///
/// Operands:
/// - Element register to compare against.
/// - Boolean for if we should match in a case insensitive way
case match
/// Match against a scalar and possibly perform a boundary check or match in a case insensitive way
///
/// matchScalar(_: Unicode.Scalar, isCaseInsensitive: Bool, boundaryCheck: Bool)
///
/// Operands: Scalar value to match against and booleans
case matchScalar
/// Match a character or a scalar against a set of valid ascii values stored in a bitset
///
/// matchBitset(_: AsciiBitsetRegister, isScalar: Bool)
///
/// Operand:
/// - Ascii bitset register containing the bitset
/// - Boolean for if we should match by scalar value
case matchBitset
/// Match against a built-in character class
///
/// matchBuiltin(_: CharacterClassPayload)
///
/// Operand: the payload contains
/// - The character class
/// - If it is inverted
/// - If it strictly matches only ascii values
case matchBuiltin
/// Matches any non newline character
/// Operand: If we are in scalar mode or not
case matchAnyNonNewline
// MARK: Extension points
/// Advance the input position based on the result by calling the consume
/// function.
///
/// Operand: Consume function register to call.
case consumeBy
/// Lookaround assertion operation. Performs a zero width assertion based on
/// the assertion type and options stored in the payload
///
/// assert(_:AssertionPayload)
///
/// Operands: AssertionPayload containing assertion type and options
case assertBy
/// Custom value-creating consume operation.
///
/// match(
/// _ matchFunction: (
/// input: Input,
/// bounds: Range<Position>
/// ) -> (Position, Any),
/// into: ValueReg
/// )
///
///
case matchBy
// MARK: Matching: Save points
/// Add a save point
///
/// Operand: instruction address to resume from
///
/// A save point is:
/// - a position in the input to restore
/// - a position in the call stack to cut off
/// - an instruction address to resume from
///
/// TODO: Consider if separating would improve generality
case save
///
/// Add a save point that doesn't preserve input position
///
/// NOTE: This is a prototype for now, but exposes
/// flaws in our formulation of back tracking. We could
/// instead have an instruction to update the top
/// most saved position instead
case saveAddress
/// Remove the most recently saved point
///
/// Precondition: There is a save point to remove
case clear
/// Remove the save point with the given id
case clearPossessiveQuantDummy
/// Remove save points up to and including the operand
///
/// Operand: instruction address to look for
///
/// Precondition: The operand is in the save point list
case clearThrough
/// Fused save-and-branch.
///
/// split(to: target, saving: backtrackPoint)
///
case splitSaving
/// Fused quantify, execute, save instruction
/// Quantifies the stored instruction in an inner loop instead of looping through instructions in processor
/// Only quantifies specific nodes
///
/// quantify(_:QuantifyPayload)
///
case quantify
/// Begin the given capture
///
/// beginCapture(_:CapReg)
///
case beginCapture
/// End the given capture
///
/// endCapture(_:CapReg)
///
case endCapture
/// Transform a captured value, saving the built value
///
/// transformCapture(_:CapReg, _:TransformReg)
///
case transformCapture
/// Save a value into a capture register
///
/// captureValue(_: ValReg, into _: CapReg)
case captureValue
/// Match a previously captured value
///
/// backreference(_:CapReg)
///
case backreference
// MARK: Matching: State transitions
// TODO: State transitions need more work. We want
// granular core but also composite ones that will
// interact with save points
/// Transition into ACCEPT and halt
case accept
/// Signal failure (currently same as `restore`)
case fail
// TODO: Fused assertions. It seems like we often want to
// branch based on assertion fail or success.
}
}
internal var _opcodeMask: UInt64 { 0xFF00_0000_0000_0000 }
var _payloadMask: UInt64 { ~_opcodeMask }
extension Instruction {
var opcodeMask: UInt64 { 0xFF00_0000_0000_0000 }
var opcode: OpCode {
get {
OpCode(
rawValue: (rawValue & _opcodeMask) &>> 56
).unsafelyUnwrapped
}
set {
assert(newValue != .invalid, "consider hoisting this")
assert(newValue.rawValue < 256)
self.rawValue &= ~_opcodeMask
self.rawValue |= newValue.rawValue &<< 56
}
}
var payload: Payload {
get { Payload(rawValue: rawValue & ~opcodeMask) }
set {
self.rawValue &= opcodeMask
self.rawValue |= newValue.rawValue
}
}
var destructure: (opcode: OpCode, payload: Payload) {
get { (opcode, payload) }
set { self = Self(opcode, payload) }
}
init(_ opcode: OpCode, _ payload: Payload/* = Payload()*/) {
self.init(rawValue: 0)
self.opcode = opcode
self.payload = payload
// TODO: check invariants
}
init(_ opcode: OpCode) {
self.init(rawValue: 0)
self.opcode = opcode
//self.payload = payload
// TODO: check invariants
// TODO: placeholder bit pattern for fill-in-later
}
}
/*
This is in need of more refactoring and design, the following
are a rough listing of TODOs:
- Save point and call stack interactions should be more formalized.
- It's too easy to have unbalanced save/clears amongst function calls
- Nominal type for conditions with an invert bit
- Better bit allocation and layout for operand, instruction, etc
- Use spare bits for better assertions
- Check low-level compiler code gen for switches
- Consider relative addresses instead of absolute addresses
- Explore a predication bit
- Explore using SIMD
- Explore a larger opcode, so that we can have variant flags
- E.g., opcode-local bits instead of flattening opcode space
We'd like to eventually design:
- A general-purpose core (future extensibility)
- A matching-specific instruction area carved out
- Leave a large area for future usage of run-time bytecode interpretation
- Debate: allow for future variable-width instructions
We'd like a testing / performance setup that lets us
- Define new instructions in terms of old ones (testing, perf)
- Version our instruction set in case we need future fixes
*/
// TODO: replace with instruction formatters...
extension Instruction {
var instructionAddress: InstructionAddress? {
switch opcode {
case .branch, .save, .saveAddress:
return payload.addr
default: return nil
}
}
var elementRegister: ElementRegister? {
switch opcode {
case .match:
return payload.elementPayload.1
default: return nil
}
}
var consumeFunctionRegister: ConsumeFunctionRegister? {
switch opcode {
case .consumeBy: return payload.consumer
default: return nil
}
}
}
extension Instruction: InstructionProtocol {
var operandPC: InstructionAddress? { instructionAddress }
}
// TODO: better names for accept/fail/etc. Instruction
// conflates backtracking with signaling failure or success,
// could be clearer.
enum State {
/// Still running
case inProgress
/// FAIL: halt and signal failure
case fail
/// ACCEPT: halt and signal success
case accept
}