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This repository was archived by the owner on Nov 20, 2020. It is now read-only.
If a component has a displayName like one of the following examples:
Button.displayName="UI/Button";// invalid charactersButton.displayName="Some-Kebab-Name";// invalid charactersToggle.displayName="switch";// reserved wordBasic.displayName="default";// reserved word
It will result in a code like this:
Which will end up breaking the app when the code is parsed.
Explanation
There are a few issues opened in Storybook like this and this which made me investigate why they were happening, and after some thorough investigation, I've noticed that this loader has two pieces of code which will break the code in case we have unsupported names: here and here.
There was a possible workaround mentioned here to disable the setDisplayName from happening, but even if that was the case, the code would still break in the line mentioned previously, which will run regardless of the setDisplayName property set to true or false.
Essentially, the root of the problem is using typescript.createIdentifier with a string that results in an invalid identifier.
If there was a way to get the component name other than just from displayName, then this would certainly fix the problem:
ts.createPropertyAccess(
- ts.createIdentifier(d.displayName),+ ts.createIdentifier(d.functionName), // <== supposedly new variable with function name written from the raw source
ts.createIdentifier("displayName"),
)
But I know things are not that simple. I don't have a solution but I'm willing to help fix this but I definitely need some guidance. For now I'd say it's good to at least validate the displayName and throw a reasonable error if it's not valid.
I propose to close the related issues and make this as a centralised place to take care of this problem. What do you think?