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pawn.c
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#define _GNU_SOURCE
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/sysinfo.h>
#include <sys/wait.h>
#include <errno.h>
#include <time.h>
#include <string.h>
#include <sys/ipc.h>
#include <sys/shm.h>
#include <sys/msg.h>
#include <sys/time.h>
#include "semaphore.h"
int chessboard_sem_id;
long type;
int player_msg_id_results;
struct param * parameters;
typedef struct{
int x;
int y;
int remaining_moves;
int * directions;
} PAWN;
int has_moves(PAWN * pawn);
int move(int columns, int player_letter, PAWN * pawn, int * chessboard, int rows, int player_msg_id_results, int type, int * taken);
int move_specific(int way,int player_letter, PAWN * pawn, int * chessboard, int columns, int player_msg_id_results, int type, int * taken);
int fix_position(PAWN * pawn, int columns, int rows, int * chessboard, int player_letter);
int main(int argc, char *argv[]){
int parameters_id;
int player_sem_id;
int chessboard_mem_id;
int * chessboard;
int player_msg_id;
struct message message_to_pawn;
struct player_strategy strategy;
int player_letter;
int a;
int master_sem_id;
int * directions;
int flag_x;
int flag_y;
int flag_position;
int rows;
int columns;
int i;
int taken;
PAWN pawn;
struct pawn_flag to_player;
int flag;
struct end_round_message end_round_to_players;
parameters_id = atol(argv[1]);
type = atol(argv[2]);
player_letter = -atol(argv[3]);
player_msg_id_results = atol(argv[4]);
/* Getting chessboard, player semaphore and player queue*/
/* ---------------------------------------------------------------- */
parameters = shmat(parameters_id,NULL,0);
player_sem_id = semget(getppid(), 4, 0666);
player_msg_id = msgget(getppid(), 0666);
/* ---------------------------------------------------------------- */
rows = parameters->SO_ALTEZZA;
columns = parameters->SO_BASE;
/* Receiving coordinates and accessing chessboard*/
/* ---------------------------------------------------------------- */
a = msgrcv(player_msg_id, &message_to_pawn, LEN_X_Y, type, 0);
if(a == -1){
fprintf(stderr, "MSGRCV: ret: %d, errno: %d, %s\n", a, errno, strerror(errno));
}
pawn.x = message_to_pawn.x;
pawn.y = message_to_pawn.y;
pawn.remaining_moves = parameters->SO_N_MOVES;
if((chessboard_mem_id = shmget(CHESSBOARD_MEM_KEY,sizeof(int) * rows * columns, 0666)) == -1){
if(errno == ENOENT)
fprintf(stderr, "Failed access to memory for pawns\n");
exit(EXIT_FAILURE);
}
chessboard = shmat(chessboard_mem_id,NULL,0);
chessboard_sem_id = semget(CHESSBOARD_SEM_KEY, rows * columns, 0666);
/* ---------------------------------------------------------------- */
/* Unblock players */
/* ----------------------------------------------------------------- */
sem_reserve_1(player_sem_id, 0);
/* ----------------------------------------------------------------- */
/* Wait for strategy */
/* ----------------------------------------------------------------- */
while(1){
/* Waiting on the Start-Round semaphore */
sem_reserve_1(player_sem_id, 3);
if((a = msgrcv(player_msg_id, &strategy,LEN_STRATEGY, type, 0))== -1){
fprintf(stderr, "MSGRCV PAWN: ret: %d, errno: %d, %s\n", a, errno, strerror(errno));
}
/*printf("Pedina riceve strategia: %s\n", strategy_pawn.strategy);*/
/* ----------------------------------------------------------------- */
pawn.directions = (int *)malloc(sizeof(int) * 4);
if(strategy.selected == 1){
pawn.directions[N] = strategy.directions[N];
pawn.directions[S] = strategy.directions[S];
pawn.directions[E] = strategy.directions[E];
pawn.directions[W] = strategy.directions[W];
flag_x = strategy.flag_x;
flag_y = strategy.flag_y;
flag_position = strategy.flag_position;
}
/* Unblock players */
/* ----------------------------------------------------------------- */
sem_reserve_1(player_sem_id, 0);
/* ----------------------------------------------------------------- */
/* Wait for 1 on START */
/* ----------------------------------------------------------------- */
if((master_sem_id = semget(MAIN_SEM, 5, 0666)) == -1){
if(errno == ENOENT)
fprintf(stderr, "Failed access to memory for pawns\n");
exit(EXIT_FAILURE);
}
sem_reserve_1(master_sem_id, START);
/* ----------------------------------------------------------------- */
taken = 0;
if(strategy.selected == 1){
flag = 0;
while(1){
while(has_moves(&pawn)){
if(chessboard[flag_position] > 0){
move(columns, player_letter, &pawn, chessboard, rows, player_msg_id_results,type,&taken);
}else{
break;
}
}
if((a = msgrcv(player_msg_id, &strategy,LEN_STRATEGY, type, IPC_NOWAIT)) != -1){
/* Re-Calculate the new dispositions of the Player */
pawn.directions[N] += strategy.directions[N];
pawn.directions[S] += strategy.directions[S];
pawn.directions[E] += strategy.directions[E];
pawn.directions[W] += strategy.directions[W];
flag_position = strategy.flag_position;
if(pawn.directions[N] > 0 && pawn.directions[S] > 0){
if(pawn.directions[N] > pawn.directions[S]){
pawn.directions[N] -= pawn.directions[S];
pawn.directions[S] = 0;
}else{
pawn.directions[S] -= pawn.directions[N];
pawn.directions[N] = 0;
}
}
if(pawn.directions[W] > 0 && pawn.directions[E] > 0){
if(pawn.directions[W] > pawn.directions[E]){
pawn.directions[W] -= pawn.directions[E];
pawn.directions[E] = 0;
}else{
pawn.directions[E] -= pawn.directions[W];
pawn.directions[W] = 0;
}
}
}else break;
}
}
/* Unblock Player */
sem_reserve_1(player_sem_id, 1);
/* Wait the sending of the second half of messages */
sem_reserve_1(player_sem_id, 2);
end_round_to_players.mtype = type;
end_round_to_players.x = pawn.x;
end_round_to_players.y = pawn.y;
end_round_to_players.remaining_moves = pawn.remaining_moves;
if(msgsnd(player_msg_id, &end_round_to_players, END_ROUND_MESSAGE, 0) == -1){
fprintf(stderr, "Failed Message Send Presa#%d: %s\n", errno, strerror(errno));
}else{
}
free(pawn.directions);
}
}
int has_moves(PAWN * pawn){
if(pawn->directions[N] > 0 || pawn->directions[S] > 0 || pawn->directions[E] > 0 || pawn->directions[W] > 0)
return 1;
else
return 0;
}
int move(int columns, int player_letter, PAWN * pawn, int * chessboard, int rows, int player_msg_id_results, int type, int * taken){
int result;
struct pawn_flag to_player;
result = -1;
if(pawn->directions[N] > 0){
result = move_specific(N, player_letter, pawn, chessboard, columns, player_msg_id_results, type, taken);
if(result == 2){
return 2;
}else if(result == 1){
return 1;
}
}
if(pawn->directions[S] > 0){
result = move_specific(S, player_letter, pawn, chessboard, columns, player_msg_id_results, type, taken);
if(result == 2){
return 2;
}else if(result == 1){
return 1;
}
}
if(pawn->directions[E] > 0){
result = move_specific(E, player_letter, pawn, chessboard, columns, player_msg_id_results, type, taken);
if(result == 2){
return 2;
}else if(result == 1){
return 1;
}
}
if(pawn->directions[W] > 0){
result = move_specific(W, player_letter, pawn, chessboard, columns, player_msg_id_results, type, taken);
if(result == 2){
return 2;
}else if(result == 1){
return 1;
}
}
pawn->directions[N] = 0;
pawn->directions[S] = 0;
pawn->directions[E] = 0;
pawn->directions[W] = 0;
return 0;
}
int move_specific(int way,int player_letter, PAWN * pawn, int * chessboard, int columns, int player_msg_id_results, int type, int * taken){
struct timespec timeout;
struct pawn_flag to_player;
int flag;
flag = 0;
timeout.tv_sec = 0;
timeout.tv_nsec = parameters->SO_MIN_HOLD_NSEC;
switch(way){
case W:
if(sem_reserve_1_time(chessboard_sem_id, pawn->y * columns + (pawn->x - 1)) != -1){
pawn->x--;
if(chessboard[pawn->y * columns + pawn->x] > 0){
to_player.points = chessboard[pawn->y * columns + pawn->x];
to_player.mtype = type;
flag = 1;
*taken = 1;
if(msgsnd(player_msg_id_results, &to_player, TO_PLAYER, 0) == -1){
fprintf(stderr, "Failed Message Send Presa#%d: %s\n", errno, strerror(errno));
}
printf("%c : FLAG TAKEN (%d,%d)\n", -player_letter, pawn->x , pawn->y);
}
chessboard[pawn->y * columns + pawn->x] = player_letter;
chessboard[pawn->y * columns + (pawn->x + 1)] = 0;
sem_release(chessboard_sem_id, pawn->y * columns + (pawn->x + 1));
pawn->remaining_moves--;
pawn->directions[W]--;
nanosleep(&timeout, NULL);
if(flag > 0){
return 2;
}else{
return 1;
}
}else return 0;
break;
case E:
if(sem_reserve_1_time(chessboard_sem_id, pawn->y * columns + (pawn->x + 1)) != -1){
pawn->x++;
if(chessboard[pawn->y * columns + pawn->x] > 0){
to_player.points = chessboard[pawn->y * columns + pawn->x];
to_player.mtype = type;
flag = 1;
*taken = 1;
if(msgsnd(player_msg_id_results, &to_player, TO_PLAYER, 0) == -1){
fprintf(stderr, "Failed Message Send Presa#%d: %s\n", errno, strerror(errno));
}
printf("%c : FLAG TAKEN (%d,%d)\n", -player_letter, pawn->x , pawn->y);
}
chessboard[pawn->y * columns + pawn->x] = player_letter;
chessboard[pawn->y * columns + (pawn->x - 1)] = 0;
sem_release(chessboard_sem_id, pawn->y * columns + (pawn->x - 1));
pawn->remaining_moves--;
pawn->directions[E]--;
nanosleep(&timeout, NULL);
if(flag > 0){
return 2;
}else{
return 1;
}
}else return 0;
break;
case S:
if(sem_reserve_1_time(chessboard_sem_id, (pawn->y + 1) * columns + pawn->x) != -1){
pawn->y++;
if(chessboard[pawn->y * columns + pawn->x] > 0){
to_player.points = chessboard[pawn->y * columns + pawn->x];
to_player.mtype = type;
flag = 1;
*taken = 1;
if(msgsnd(player_msg_id_results, &to_player, TO_PLAYER, 0) == -1){
fprintf(stderr, "Failed Message Send Presa#%d: %s\n", errno, strerror(errno));
}
printf("%c : FLAG TAKEN (%d,%d)\n", -player_letter, pawn->x , pawn->y);
}
chessboard[pawn->y * columns + pawn->x] = player_letter;
chessboard[(pawn->y - 1) * columns + pawn->x] = 0;
sem_release(chessboard_sem_id, (pawn->y - 1) * columns + pawn->x);
pawn->remaining_moves--;
pawn->directions[S]--;
nanosleep(&timeout, NULL);
if(flag > 0){
return 2;
}else{
return 1;
}
}else return 0;
break;
case N:
if(sem_reserve_1_time(chessboard_sem_id, (pawn->y - 1) * columns + pawn->x) != -1){
pawn->y--;
if(chessboard[pawn->y * columns + pawn->x] > 0){
to_player.points = chessboard[pawn->y * columns + pawn->x];
to_player.mtype = type;
flag = 1;
*taken = 1;
if(msgsnd(player_msg_id_results, &to_player, TO_PLAYER, 0) == -1){
fprintf(stderr, "Failed Message Send Presa#%d: %s\n", errno, strerror(errno));
}
printf("%c : FLAG TAKEN (%d,%d)\n", -player_letter, pawn->x , pawn->y);
}
chessboard[pawn->y * columns + pawn->x] = player_letter;
chessboard[(pawn->y + 1) * columns + pawn->x] = 0;
sem_release(chessboard_sem_id, (pawn->y + 1) * columns + pawn->x);
pawn->remaining_moves--;
pawn->directions[N]--;
nanosleep(&timeout, NULL);
if(flag > 0){
return 2;
}else{
return 1;
}
}else return 0;
break;
default:
printf("Error on Moves-Switch\n");
break;
}
}