Round a single-precision floating-point numeric value toward negative infinity.
var floorf = require( '@stdlib/math/base/special/floorf' );
Rounds a single-precision floating-point numeric
value toward negative infinity.
var v = floorf( -4.2 );
// returns -5.0
v = floorf( 9.99999 );
// returns 9.0
v = floorf( 0.0 );
// returns 0.0
v = floorf( NaN );
// returns NaN
var uniform = require( '@stdlib/random/array/uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var floorf = require( '@stdlib/math/base/special/floorf' );
var opts = {
'dtype': 'float32'
};
var x = uniform( 100, -50.0, 50.0, opts );
logEachMap( 'floorf(%0.4f) = %d', x, floorf );
#include "stdlib/math/base/special/floorf.h"
Rounds a single-precision floating-point number toward negative infinity.
float y = stdlib_base_floorf( 3.14f );
// returns 3.0
The function accepts the following arguments:
- x:
[in] float
input value.
float stdlib_base_floor( const float x );
#include "stdlib/math/base/special/floorf.h"
#include <stdio.h>
int main( void ) {
const float x[] = { 3.14f, -3.14f, 0.0f, 0.0f/0.0f };
float y;
int i;
for ( i = 0; i < 4; i++ ) {
y = stdlib_base_floorf( x[ i ] );
printf( "floorf(%f) = %f\n", x[ i ], y );
}
}
@stdlib/math/base/special/ceilf
: round a single-precision floating-point number toward positive infinity.@stdlib/math/base/special/floor
: round a double-precision floating-point number toward negative infinity.