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local cost map screwed up when camera moves down #32
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Hi Michael, I guess it is. I noticed the same problem during the rehearsal at IPA in March. The only idea I had at that time was to increase the update frequency of the costmaps, which is set to 5.0Hz (there's a parameter called |
Hi, |
We decided to set a navigation angle because it is better to prevent the robot to update the costmap while the kinect is tilting up and the humans are interacting. It's better to have a good view of the floor to properly add and clear obstacles, which is not the case of the kinect tilted up. Maybe instead of a navigation angle we can set a range... |
Has this already been resolved now? |
Hi,
when the camera starts moving down (after looking at people), the cost map gets a huge obstacle, which seems to be just the floor. Could this be related to tilt angles not being synchronised with octomap somewhere?
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