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smartptrtest.cpp
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#include <iostream>
#include <cstring>
#include <memory>
#include <cstdlib>
#include "config.h"
#include "debug.h"
#include "thread.h"
using namespace std;
#include <iostream>
#include <map>
#include "ptmutex.h"
// Want to be able to do this:
// SmartPtr<ImageSource> is(ISLoadImage(filename);
// ImageSource_Montage mon(is); // Now have a local variable.
// is=new ImageSource_Flatten(mon); // generates a non-deleting smart-pointer since a reference rather than a pointer was provided.
// (Dangerous! Must (a) track lifetimes, and (b) be very careful to )
// RefCountedPtr<ImageSource> is2=is; // original pointer is Nulled again as RefCountedPtr adopts it.
// is=new ImageSource_Tee(is2); // ImageSource_Tee now holds a ref, so you can chain off both is and is2.
enum DeletionSemantics {DELETION_NONE,DELETION_FREE,DELETION_DELETE,DELETION_DELETEARRAY};
#if 0
// Generic smart pointer base class
class SmartPtrBase
{
public:
SmartPtrBase(void *p=NULL,DeletionSemantics semantics=DELETION_DELETE) : ptr(p), semantics(semantics)
{
}
~SmartPtrBase()
{
}
operator bool() // Alows use of expressions such as "if(smartptr) ..."
{
return(ptr);
}
bool operator==(const SmartPtrBase &other) // Avoids problem whereby the above bool value would be used for comparisons!
{
return(other.ptr==ptr);
}
protected:
void *ptr;
DeletionSemantics semantics;
};
template <class X> class SmartPtr : public SmartPtrBase
{
public:
explicit SmartPtr(X *p = NULL) : SmartPtrBase(p)
{
acquire(p);
}
virtual ~SmartPtr()
{
if(ptr)
release();
}
protected:
virtual void acquire(void *&p,DeletionSemantics newsem=DELETION_DELETE)
{
ptr=p;
if(semantics!=newsem)
{
Debug[ERROR] << "SmartPtr::acquire() - deletion semantics mismatch!" << std::endl;
}
p=NULL;
}
virtual void release()
{
if(ptr)
{
switch(semantics)
{
case DELETION_NONE:
break;
case DELETION_FREE:
free(ptr);
break;
case DELETION_DELETE:
delete (X *)ptr;
break;
case DELETION_DELETEARRAY:
delete[] (X *)ptr;
break;
}
}
}
// Untemplated copy constructor and assignment operators - used when
// the other smart pointer is to the same type of object.
SmartPtr(const SmartPtr &r) : SmartPtrBase(NULL)
{
Debug[TRACE] << "In untemplated copy constructor" << std::endl;
acquire(r.ptr);
r.ptr=NULL; // We "steal" the pointer from the other object, leaving it NULL.
}
SmartPtr &operator=(const SmartPtr &r)
{
if(ptr != r.ptr)
{
release();
acquire(r.ptr);
r.ptr=NULL;
}
return(*this);
}
SmartPtr &operator=(X *p)
{
release();
acquire(p);
return(*this);
}
// Templated copy constructor and assignment operators - used when
// the other smart pointer is to a derivative class of the one this pointer points to.
template <class Y> SmartPtr(const SmartPtr<Y>& r) : SmartPtrBase(NULL)
{
Debug[TRACE] << "In templated copy constructor" << std::endl;
acquire(r.ptr);
}
template <class Y> SmartPtr& operator=(const SmartPtr<Y>& r)
{
// Compare actual pointers rather than this and r, to avoid polymorphism problems.
// Technically catches situations other than simple self-assignment but the end result
// is the same.
if (ptr!=r.ptr)
{
release();
acquire(r.ptr,r.semantics);
}
return *this;
}
template <class Y> SmartPtr &operator=(Y *p)
{
// We make a temporary ptr and assign that, to achieve type-safety
SmartPtr<Y> tmp(p);
*this=tmp;
return(*this);
}
inline X& operator*() const
{
return(*(X *)ptr);
}
inline X* operator->() const
{
return((X *)ptr);
}
inline X* GetPtr() const
{
return ((X *)ptr);
}
private:
};
#endif
template <class X> class RefCountPtr;
// We use a void * type here so the actual counter doesn't have to be templated
// which makes comparisons for equality much easier.
class RefCountPtr_Counter
{
public:
template <class X> friend class RefCountPtr;
friend class std::map<void *,RefCountPtr_Counter>;
private:
RefCountPtr_Counter(DeletionSemantics semantics=DELETION_DELETE,unsigned c = 0) : semantics(semantics), count(c)
{
Debug[TRACE] << "In RefCountptr_Counter constructor" << std::endl;
}
unsigned int operator--()
{
Debug[TRACE] << "Decrementing count from " << count << std::endl;
return(--count);
}
unsigned int operator++()
{
Debug[TRACE] << "Incrementing count from " << count << std::endl;
return(++count);
}
DeletionSemantics semantics;
unsigned int count;
};
// Generic smart pointer base class
// Base class used to make the mutex visible to all templated variants of the RefCountPtr
// Note: the mutex protects against nothing more than data races on the count variable.
class RefCountPtrBase
{
public:
RefCountPtrBase(void *p=NULL) : ptr(p), count(NULL)
{
}
~RefCountPtrBase()
{
}
operator bool() // Alows use of expressions such as "if(smartptr) ..."
{
return(ptr);
}
bool operator==(const RefCountPtrBase &other) // Avoids problem whereby the above bool value would be used for comparisons!
{
return(other.ptr==ptr);
}
protected:
void *ptr;
RefCountPtr_Counter *count;
static PTMutex mutex;
static std::map<void *,RefCountPtr_Counter> map;
template <class X> friend class RefCountPtr;
};
template <class X> class RefCountPtr : public RefCountPtrBase
{
public:
explicit RefCountPtr(X *p = NULL) : RefCountPtrBase(p) // allocate a new counter
{
if(p)
acquire(p);
}
// Dangerous! Create a pointer from a reference.
// Deletion is ignored, so you're responsible for tracking lifetime.
explicit RefCountPtr(X &p) : RefCountPtrBase(&p) // allocate a new counter
{
acquire(&p,DELETION_NONE);
}
~RefCountPtr()
{
release();
}
// Untemplated copy constructor and assignment operators - used when
// the other smart pointer is to the same type of object.
RefCountPtr(const RefCountPtr &r) : RefCountPtrBase(NULL)
{
Debug[TRACE] << "In untemplated copy constructor" << std::endl;
acquire(r.ptr);
}
RefCountPtr &operator=(const RefCountPtr &r)
{
PTMutex::Lock lock(mutex);
if(ptr != r.ptr)
{
release();
acquire(r.ptr);
}
return(*this);
}
RefCountPtr &operator=(X *p)
{
PTMutex::Lock lock(mutex);
release();
acquire(p);
return(*this);
}
// Templated copy constructor and assignment operators - used when
// the other smart pointer is to a derivative class of the one this pointer points to.
template <class Y> RefCountPtr(const RefCountPtr<Y>& r) : RefCountPtrBase(NULL)
{
Debug[TRACE] << "In templated copy constructor" << std::endl;
acquire(r.ptr);
}
template <class Y> RefCountPtr& operator=(const RefCountPtr<Y>& r)
{
// Compare actual pointers rather than this and r, to avoid polymorphism problems.
// Technically catches situations other than simple self-assignment but the end result
// is the same.
if (ptr!=r.ptr)
{
PTMutex::Lock lock(mutex);
release();
if(count)
acquire(r.ptr,count->semantics);
else
acquire(r.ptr);
}
return *this;
}
// Adopt the object pointed to by an auto_ptr. This allows programs to use the cheaper auto_ptr when refcounting's
// not needed while still having an easy path to promote the pointer to refcounting if need be.
template <class Y> RefCountPtr& operator=(auto_ptr<Y>& r)
{
// Compare actual pointers rather than this and r, to avoid polymorphism problems.
// Technically catches situations other than simple self-assignment but the end result
// is the same.
if (ptr!=&*r)
{
Y *p=r.release();
PTMutex::Lock lock(mutex);
release();
if(count)
acquire(p,count->semantics);
else
acquire(p);
}
return *this;
}
template <class Y> RefCountPtr &operator=(Y *p)
{
// We make a temporary ptr and assign that, to achieve type-safety
RefCountPtr<Y> tmp(p);
*this=tmp;
return(*this);
}
inline X& operator*() const
{
return(*(X *)ptr);
}
inline X* operator->() const
{
return((X *)ptr);
}
inline X* GetPtr() const
{
return ((X *)ptr);
}
inline unsigned int GetCount() const
{
return(count ? count->count : 0);
}
private:
void acquire(void *p,DeletionSemantics semantics=DELETION_DELETE)
{
ptr=p;
if(p)
{
// If we have a pointer, we lock the mutex, search the map for a matching
// count record and increment its reference count if found.
PTMutex::Lock lock(mutex);
Debug[TRACE] << "Acquiring reference" << std::endl;
count=&map[p];
Debug[TRACE] << "Map element " << long(count) << std::endl;
// Ensure the pointer doesn't already exist with conflicting semantics.
if(count->count && (count->semantics!=semantics))
{
Debug[ERROR] << "RefCountPointer has conflicting deletion semantics!" << std::endl;
}
else
count->semantics=semantics;
// increment the count
++(*count);
}
Debug[TRACE] << "Acquisition complete" << std::endl;
}
void release()
{
if(count)
{
PTMutex::Lock lock(mutex);
// decrement the count, delete if it is 0
Debug[TRACE] << "Releasing ptr..." << std::endl;
if (--(*count)==0)
{
Debug[TRACE] << "Refcount zero, deleting..." << std::endl;
switch(count->semantics)
{
case DELETION_NONE:
Debug[TRACE] << "Deletion semantics: none" << std::endl;
break;
case DELETION_FREE:
Debug[TRACE] << "Deletion semantics: free" << std::endl;
free(ptr);
break;
case DELETION_DELETE:
Debug[TRACE] << "Deletion semantics: delete" << std::endl;
delete (X *)ptr;
break;
case DELETION_DELETEARRAY:
Debug[TRACE] << "Deletion semantics: delete[]" << std::endl;
delete[] (X *)ptr;
break;
}
map.erase(ptr);
}
count = NULL;
ptr = NULL;
}
}
};
template<> RefCountPtr<char>::RefCountPtr(char *p) : RefCountPtrBase(p) // allocate a new counter
{
Debug[TRACE] << "In char * variant constructor" << std::endl;
if(p)
acquire(p,DELETION_FREE);
}
PTMutex RefCountPtrBase::mutex;
std::map<void *,RefCountPtr_Counter> RefCountPtrBase::map;
class Class1
{
public:
Class1(int val) : val(val)
{
std::cout << "Constructing class1" << std::endl;
}
virtual ~Class1()
{
std::cout << "Deleting class1" << std::endl;
}
virtual void DoStuff()
{
std::cout << "In Class1::DoStuff - val: " << val << std::endl;
}
protected:
int val;
};
class Class2 : public Class1
{
public:
Class2() : Class1(42)
{
std::cout << "Constructing class2" << std::endl;
val2=val*3;
}
~Class2()
{
std::cout << "Destructing class2" << std::endl;
}
virtual void DoStuff()
{
std::cout << "In Class2::DoStuff - val: " << val << ", val2: " << val2 << std::endl;
}
protected:
int val2;
};
class TestThread : public ThreadFunction, public Thread
{
public:
TestThread(RefCountPtr<Class1 *> ptr) : ThreadFunction(), Thread(this), ptr(ptr)
{
Start();
}
virtual ~TestThread()
{
}
virtual int Entry(Thread &t)
{
t.SendSync();
{
std::cerr << "Sub-thread about to sleep..." << std::endl;
#ifdef WIN32
Sleep(500);
#else
usleep(500000);
#endif
}
if(ptr)
ptr->DoStuff();
std::cerr << "Thread finished sleeping - exiting" << std::endl;
return(0);
}
protected:
RefCountPtr<Class1>ptr;
};
RefCountPtr<Class1> MakeObject(int param)
{
return(RefCountPtr<Class1>(new Class1(param)));
}
int main(int argc,char **argv)
{
Debug.SetLevel(TRACE);
auto_ptr<Class2> ptr1(new Class2);
ptr1->DoStuff();
#if 1
// RefCountPtr<Class2> ptr1(new Class2);
RefCountPtr<Class1> ptr3=MakeObject(20);
{
const char *tmp="Hello World";
RefCountPtr<char>testchar(strdup(tmp));
Class2 localobject;
RefCountPtr<Class1> ptr2(localobject);
ptr2=ptr1;
RefCountPtr<Class1> ptr4(ptr3);
// TestThread thread(ptr1);
if(&*ptr1)
ptr1->DoStuff();
ptr2->DoStuff();
ptr3->DoStuff();
ptr4->DoStuff();
// std::cout << "ptr1==ptr2: " << (ptr1==ptr2) << std::endl;
// std::cout << "ptr1==ptr3: " << (ptr1==ptr3) << std::endl;
std::cout << "Leaving scope - one pointer will be removed..." << std::endl;
ptr4=NULL;
}
if(&*ptr1)
ptr1->DoStuff();
std::cout << "Terminating program..." << std::endl;
#endif
return(0);
}