You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I'd love the ability to manually start the timer on a player's turn if they are taking too long, rather than having everyone be on a timer all the time.
Kind of a "wrap it up" button, if you will.
The text was updated successfully, but these errors were encountered:
- Added some fields from Manifest+ to module.json
- Added option to remove the 'Next up' Notification after its clicked
> Takes care of #8 Original [#6](smilligan93/combatready#14)
- Added option to control the animations of the module
> Takes care of #7 Original [#14](smilligan93/combatready#14)
- Added option to manual activate the timer on a player turn
> Takes care of #6 Original [#18](smilligan93/combatready#18)
- Added multiple options to control who can listen the sounds notifications
> Takes care of #3 Original [#23](smilligan93/combatready#23)
- Added option to disable the timer on non owned characters
> Takes care of #2 Original [#25](smilligan93/combatready#25)
- Added option to disable 'Next up' Notification on round change
> Takes care of #1 Original [#26](smilligan93/combatready#26)
I'd love the ability to manually start the timer on a player's turn if they are taking too long, rather than having everyone be on a timer all the time.
Kind of a "wrap it up" button, if you will.
The text was updated successfully, but these errors were encountered: