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inside.go
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package nebula
import (
"net/netip"
"github.com/sirupsen/logrus"
"github.com/slackhq/nebula/firewall"
"github.com/slackhq/nebula/header"
"github.com/slackhq/nebula/iputil"
"github.com/slackhq/nebula/noiseutil"
"github.com/slackhq/nebula/routing"
)
func (f *Interface) consumeInsidePacket(packet []byte, fwPacket *firewall.Packet, nb, out []byte, q int, localCache firewall.ConntrackCache) {
err := newPacket(packet, false, fwPacket)
if err != nil {
if f.l.Level >= logrus.DebugLevel {
f.l.WithField("packet", packet).Debugf("Error while validating outbound packet: %s", err)
}
return
}
// Ignore local broadcast packets
if f.dropLocalBroadcast {
_, found := f.myBroadcastAddrsTable.Lookup(fwPacket.RemoteAddr)
if found {
return
}
}
_, found := f.myVpnAddrsTable.Lookup(fwPacket.RemoteAddr)
if found {
// Immediately forward packets from self to self.
// This should only happen on Darwin-based and FreeBSD hosts, which
// routes packets from the Nebula addr to the Nebula addr through the Nebula
// TUN device.
if immediatelyForwardToSelf {
_, err := f.readers[q].Write(packet)
if err != nil {
f.l.WithError(err).Error("Failed to forward to tun")
}
}
// Otherwise, drop. On linux, we should never see these packets - Linux
// routes packets from the nebula addr to the nebula addr through the loopback device.
return
}
// Ignore multicast packets
if f.dropMulticast && fwPacket.RemoteAddr.IsMulticast() {
return
}
hostinfo, ready := f.getOrHandshakeConsiderRouting(fwPacket, func(hh *HandshakeHostInfo) {
hh.cachePacket(f.l, header.Message, 0, packet, f.sendMessageNow, f.cachedPacketMetrics)
})
if hostinfo == nil {
f.rejectInside(packet, out, q)
if f.l.Level >= logrus.DebugLevel {
f.l.WithField("vpnAddr", fwPacket.RemoteAddr).
WithField("fwPacket", fwPacket).
Debugln("dropping outbound packet, vpnAddr not in our vpn networks or in unsafe networks")
}
return
}
if !ready {
return
}
dropReason := f.firewall.Drop(*fwPacket, false, hostinfo, f.pki.GetCAPool(), localCache)
if dropReason == nil {
f.sendNoMetrics(header.Message, 0, hostinfo.ConnectionState, hostinfo, netip.AddrPort{}, packet, nb, out, q)
} else {
f.rejectInside(packet, out, q)
if f.l.Level >= logrus.DebugLevel {
hostinfo.logger(f.l).
WithField("fwPacket", fwPacket).
WithField("reason", dropReason).
Debugln("dropping outbound packet")
}
}
}
func (f *Interface) rejectInside(packet []byte, out []byte, q int) {
if !f.firewall.InSendReject {
return
}
out = iputil.CreateRejectPacket(packet, out)
if len(out) == 0 {
return
}
_, err := f.readers[q].Write(out)
if err != nil {
f.l.WithError(err).Error("Failed to write to tun")
}
}
func (f *Interface) rejectOutside(packet []byte, ci *ConnectionState, hostinfo *HostInfo, nb, out []byte, q int) {
if !f.firewall.OutSendReject {
return
}
out = iputil.CreateRejectPacket(packet, out)
if len(out) == 0 {
return
}
if len(out) > iputil.MaxRejectPacketSize {
if f.l.GetLevel() >= logrus.InfoLevel {
f.l.
WithField("packet", packet).
WithField("outPacket", out).
Info("rejectOutside: packet too big, not sending")
}
return
}
f.sendNoMetrics(header.Message, 0, ci, hostinfo, netip.AddrPort{}, out, nb, packet, q)
}
// Handshake will attempt to initiate a tunnel with the provided vpn address if it is within our vpn networks. This is a no-op if the tunnel is already established or being established
func (f *Interface) Handshake(vpnAddr netip.Addr) {
f.getOrHandshakeNoRouting(vpnAddr, nil)
}
// getOrHandshakeNoRouting returns nil if the vpnAddr is not routable.
// If the 2nd return var is false then the hostinfo is not ready to be used in a tunnel
func (f *Interface) getOrHandshakeNoRouting(vpnAddr netip.Addr, cacheCallback func(*HandshakeHostInfo)) (*HostInfo, bool) {
_, found := f.myVpnNetworksTable.Lookup(vpnAddr)
if found {
return f.handshakeManager.GetOrHandshake(vpnAddr, cacheCallback)
}
return nil, false
}
// getOrHandshakeConsiderRouting will try to find the HostInfo to handle this packet, starting a handshake if necessary.
// If the 2nd return var is false then the hostinfo is not ready to be used in a tunnel.
func (f *Interface) getOrHandshakeConsiderRouting(fwPacket *firewall.Packet, cacheCallback func(*HandshakeHostInfo)) (*HostInfo, bool) {
destinationAddr := fwPacket.RemoteAddr
hostinfo, ready := f.getOrHandshakeNoRouting(destinationAddr, cacheCallback)
// Host is inside the mesh, no routing required
if hostinfo != nil {
return hostinfo, ready
}
gateways := f.inside.RoutesFor(destinationAddr)
switch len(gateways) {
case 0:
return nil, false
case 1:
// Single gateway route
return f.handshakeManager.GetOrHandshake(gateways[0].Addr(), cacheCallback)
default:
// Multi gateway route, perform ECMP categorization
gatewayAddr, balancingOk := routing.BalancePacket(fwPacket, gateways)
if !balancingOk {
// This happens if the gateway buckets were not calculated, this _should_ never happen
f.l.Error("Gateway buckets not calculated, fallback from ECMP to random routing. Please report this bug.")
}
var handshakeInfoForChosenGateway *HandshakeHostInfo
var hhReceiver = func(hh *HandshakeHostInfo) {
handshakeInfoForChosenGateway = hh
}
// Store the handshakeHostInfo for later.
// If this node is not reachable we will attempt other nodes, if none are reachable we will
// cache the packet for this gateway.
if hostinfo, ready = f.handshakeManager.GetOrHandshake(gatewayAddr, hhReceiver); ready {
return hostinfo, true
}
// It appears the selected gateway cannot be reached, find another gateway to fallback on.
// The current implementation breaks ECMP but that seems better than no connectivity.
// If ECMP is also required when a gateway is down then connectivity status
// for each gateway needs to be kept and the weights recalculated when they go up or down.
// This would also need to interact with unsafe_route updates through reloading the config or
// use of the use_system_route_table option
if f.l.Level >= logrus.DebugLevel {
f.l.WithField("destination", destinationAddr).
WithField("originalGateway", gatewayAddr).
Debugln("Calculated gateway for ECMP not available, attempting other gateways")
}
for i := range gateways {
// Skip the gateway that failed previously
if gateways[i].Addr() == gatewayAddr {
continue
}
// We do not need the HandshakeHostInfo since we cache the packet in the originally chosen gateway
if hostinfo, ready = f.handshakeManager.GetOrHandshake(gateways[i].Addr(), nil); ready {
return hostinfo, true
}
}
// No gateways reachable, cache the packet in the originally chosen gateway
cacheCallback(handshakeInfoForChosenGateway)
return hostinfo, false
}
}
func (f *Interface) sendMessageNow(t header.MessageType, st header.MessageSubType, hostinfo *HostInfo, p, nb, out []byte) {
fp := &firewall.Packet{}
err := newPacket(p, false, fp)
if err != nil {
f.l.Warnf("error while parsing outgoing packet for firewall check; %v", err)
return
}
// check if packet is in outbound fw rules
dropReason := f.firewall.Drop(*fp, false, hostinfo, f.pki.GetCAPool(), nil)
if dropReason != nil {
if f.l.Level >= logrus.DebugLevel {
f.l.WithField("fwPacket", fp).
WithField("reason", dropReason).
Debugln("dropping cached packet")
}
return
}
f.sendNoMetrics(header.Message, st, hostinfo.ConnectionState, hostinfo, netip.AddrPort{}, p, nb, out, 0)
}
// SendMessageToVpnAddr handles real addr:port lookup and sends to the current best known address for vpnAddr
func (f *Interface) SendMessageToVpnAddr(t header.MessageType, st header.MessageSubType, vpnAddr netip.Addr, p, nb, out []byte) {
hostInfo, ready := f.getOrHandshakeNoRouting(vpnAddr, func(hh *HandshakeHostInfo) {
hh.cachePacket(f.l, t, st, p, f.SendMessageToHostInfo, f.cachedPacketMetrics)
})
if hostInfo == nil {
if f.l.Level >= logrus.DebugLevel {
f.l.WithField("vpnAddr", vpnAddr).
Debugln("dropping SendMessageToVpnAddr, vpnAddr not in our vpn networks or in unsafe routes")
}
return
}
if !ready {
return
}
f.SendMessageToHostInfo(t, st, hostInfo, p, nb, out)
}
func (f *Interface) SendMessageToHostInfo(t header.MessageType, st header.MessageSubType, hi *HostInfo, p, nb, out []byte) {
f.send(t, st, hi.ConnectionState, hi, p, nb, out)
}
func (f *Interface) send(t header.MessageType, st header.MessageSubType, ci *ConnectionState, hostinfo *HostInfo, p, nb, out []byte) {
f.messageMetrics.Tx(t, st, 1)
f.sendNoMetrics(t, st, ci, hostinfo, netip.AddrPort{}, p, nb, out, 0)
}
func (f *Interface) sendTo(t header.MessageType, st header.MessageSubType, ci *ConnectionState, hostinfo *HostInfo, remote netip.AddrPort, p, nb, out []byte) {
f.messageMetrics.Tx(t, st, 1)
f.sendNoMetrics(t, st, ci, hostinfo, remote, p, nb, out, 0)
}
// SendVia sends a payload through a Relay tunnel. No authentication or encryption is done
// to the payload for the ultimate target host, making this a useful method for sending
// handshake messages to peers through relay tunnels.
// via is the HostInfo through which the message is relayed.
// ad is the plaintext data to authenticate, but not encrypt
// nb is a buffer used to store the nonce value, re-used for performance reasons.
// out is a buffer used to store the result of the Encrypt operation
// q indicates which writer to use to send the packet.
func (f *Interface) SendVia(via *HostInfo,
relay *Relay,
ad,
nb,
out []byte,
nocopy bool,
) {
if noiseutil.EncryptLockNeeded {
// NOTE: for goboring AESGCMTLS we need to lock because of the nonce check
via.ConnectionState.writeLock.Lock()
}
c := via.ConnectionState.messageCounter.Add(1)
out = header.Encode(out, header.Version, header.Message, header.MessageRelay, relay.RemoteIndex, c)
f.connectionManager.Out(via.localIndexId)
// Authenticate the header and payload, but do not encrypt for this message type.
// The payload consists of the inner, unencrypted Nebula header, as well as the end-to-end encrypted payload.
if len(out)+len(ad)+via.ConnectionState.eKey.Overhead() > cap(out) {
if noiseutil.EncryptLockNeeded {
via.ConnectionState.writeLock.Unlock()
}
via.logger(f.l).
WithField("outCap", cap(out)).
WithField("payloadLen", len(ad)).
WithField("headerLen", len(out)).
WithField("cipherOverhead", via.ConnectionState.eKey.Overhead()).
Error("SendVia out buffer not large enough for relay")
return
}
// The header bytes are written to the 'out' slice; Grow the slice to hold the header and associated data payload.
offset := len(out)
out = out[:offset+len(ad)]
// In one call path, the associated data _is_ already stored in out. In other call paths, the associated data must
// be copied into 'out'.
if !nocopy {
copy(out[offset:], ad)
}
var err error
out, err = via.ConnectionState.eKey.EncryptDanger(out, out, nil, c, nb)
if noiseutil.EncryptLockNeeded {
via.ConnectionState.writeLock.Unlock()
}
if err != nil {
via.logger(f.l).WithError(err).Info("Failed to EncryptDanger in sendVia")
return
}
err = f.writers[0].WriteTo(out, via.remote)
if err != nil {
via.logger(f.l).WithError(err).Info("Failed to WriteTo in sendVia")
}
f.connectionManager.RelayUsed(relay.LocalIndex)
}
func (f *Interface) sendNoMetrics(t header.MessageType, st header.MessageSubType, ci *ConnectionState, hostinfo *HostInfo, remote netip.AddrPort, p, nb, out []byte, q int) {
if ci.eKey == nil {
return
}
useRelay := !remote.IsValid() && !hostinfo.remote.IsValid()
fullOut := out
if useRelay {
if len(out) < header.Len {
// out always has a capacity of mtu, but not always a length greater than the header.Len.
// Grow it to make sure the next operation works.
out = out[:header.Len]
}
// Save a header's worth of data at the front of the 'out' buffer.
out = out[header.Len:]
}
if noiseutil.EncryptLockNeeded {
// NOTE: for goboring AESGCMTLS we need to lock because of the nonce check
ci.writeLock.Lock()
}
c := ci.messageCounter.Add(1)
//l.WithField("trace", string(debug.Stack())).Error("out Header ", &Header{Version, t, st, 0, hostinfo.remoteIndexId, c}, p)
out = header.Encode(out, header.Version, t, st, hostinfo.remoteIndexId, c)
f.connectionManager.Out(hostinfo.localIndexId)
// Query our LH if we haven't since the last time we've been rebound, this will cause the remote to punch against
// all our addrs and enable a faster roaming.
if t != header.CloseTunnel && hostinfo.lastRebindCount != f.rebindCount {
//NOTE: there is an update hole if a tunnel isn't used and exactly 256 rebinds occur before the tunnel is
// finally used again. This tunnel would eventually be torn down and recreated if this action didn't help.
f.lightHouse.QueryServer(hostinfo.vpnAddrs[0])
hostinfo.lastRebindCount = f.rebindCount
if f.l.Level >= logrus.DebugLevel {
f.l.WithField("vpnAddrs", hostinfo.vpnAddrs).Debug("Lighthouse update triggered for punch due to rebind counter")
}
}
var err error
out, err = ci.eKey.EncryptDanger(out, out, p, c, nb)
if noiseutil.EncryptLockNeeded {
ci.writeLock.Unlock()
}
if err != nil {
hostinfo.logger(f.l).WithError(err).
WithField("udpAddr", remote).WithField("counter", c).
WithField("attemptedCounter", c).
Error("Failed to encrypt outgoing packet")
return
}
if remote.IsValid() {
err = f.writers[q].WriteTo(out, remote)
if err != nil {
hostinfo.logger(f.l).WithError(err).
WithField("udpAddr", remote).Error("Failed to write outgoing packet")
}
} else if hostinfo.remote.IsValid() {
err = f.writers[q].WriteTo(out, hostinfo.remote)
if err != nil {
hostinfo.logger(f.l).WithError(err).
WithField("udpAddr", remote).Error("Failed to write outgoing packet")
}
} else {
// Try to send via a relay
for _, relayIP := range hostinfo.relayState.CopyRelayIps() {
relayHostInfo, relay, err := f.hostMap.QueryVpnAddrsRelayFor(hostinfo.vpnAddrs, relayIP)
if err != nil {
hostinfo.relayState.DeleteRelay(relayIP)
hostinfo.logger(f.l).WithField("relay", relayIP).WithError(err).Info("sendNoMetrics failed to find HostInfo")
continue
}
f.SendVia(relayHostInfo, relay, out, nb, fullOut[:header.Len+len(out)], true)
break
}
}
}