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Update walkthrough to show that we no longer need GameLoopEvents to take in a GameConfig.
Minor correction to the doc update.
Specify that the language is Python
Add examples for event handling.
The docs have been outdated for a long time now. :(
Modify GameScreen section to mention draw_unchanging
Sorry, kinda left ya hangin' there.
Style: move sentences around so they flow more coherently.
reorganize better and more logically
Simplify by removing section that gets outdated quickly anyway.
I'm sure there's a way to write this better.
Specify how to actually handle events in GameLoopEvents.
Keep it consistent.
wow the latter part is outdated!
mention debug queue in loop events
add config defaults (back?)
Update for reading configs from files.
correction.
Move that bit to Troubleshooting.
Modify documentation for GameModel; mention is_endgame.
GameScreen now takes in a whole config
modify docs for event handling
some style changes
Some updates for documentation. Work for #11.
Mention GameModel.
Updated Framework Walkthrough (markdown)
Will tell more some other time.