We only extract the first diffuse texture ogl_tex# . We would like to add support for multiple diffuse textures with blending between them. - [ ] Support multiple diffuse textures, blending. - [x] Support retrieving number of textures through (_ogl_numtex_, int) - [ ] Retrieving individual diffuse textures through _ogl_tex#_ to retrieve. # Filed as RFE: #74207 : Unreal: Add support for multiple diffuse textures.