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| 1 | +// Tick-Tack-Toe |
| 2 | +// This C++ program implements a Tick-Tack-Toe game where two players take turns to input their moves. |
| 3 | +// The game checks for wins or draws after each move and displays the current board state. |
| 4 | +#include <iostream> |
| 5 | +#include <vector> |
| 6 | +#define SIZE 3 |
| 7 | + |
| 8 | +class TicTacToe { |
| 9 | +private: |
| 10 | + std::vector<std::vector<char>> board; |
| 11 | + char currentPlayer; |
| 12 | + |
| 13 | +public: |
| 14 | + TicTacToe() { |
| 15 | + board.resize(SIZE, std::vector<char>(SIZE)); |
| 16 | + initializeBoard(); |
| 17 | + currentPlayer = 'X'; |
| 18 | + } |
| 19 | + |
| 20 | + void initializeBoard() { |
| 21 | + int count = 1; |
| 22 | + for (int i = 0; i < SIZE; i++) { |
| 23 | + for (int j = 0; j < SIZE; j++) { |
| 24 | + board[i][j] = '0' + count++; |
| 25 | + } |
| 26 | + } |
| 27 | + } |
| 28 | + |
| 29 | + void printBoard() { |
| 30 | + for (int i = 0; i < SIZE; i++) { |
| 31 | + for (int j = 0; j < SIZE; j++) { |
| 32 | + std::cout << " " << board[i][j] << " "; |
| 33 | + if (j < SIZE - 1) std::cout << "|"; |
| 34 | + } |
| 35 | + std::cout << "\n"; |
| 36 | + if (i < SIZE - 1) std::cout << "---|---|---\n"; |
| 37 | + } |
| 38 | + } |
| 39 | + |
| 40 | + bool checkWin(char player) { |
| 41 | + for (int i = 0; i < SIZE; i++) { |
| 42 | + if ((board[i][0] == player && board[i][1] == player && board[i][2] == player) || |
| 43 | + (board[0][i] == player && board[1][i] == player && board[2][i] == player)) { |
| 44 | + return true; |
| 45 | + } |
| 46 | + } |
| 47 | + if ((board[0][0] == player && board[1][1] == player && board[2][2] == player) || |
| 48 | + (board[0][2] == player && board[1][1] == player && board[2][0] == player)) { |
| 49 | + return true; |
| 50 | + } |
| 51 | + return false; |
| 52 | + } |
| 53 | + |
| 54 | + void playGame() { |
| 55 | + int moves = 0; |
| 56 | + |
| 57 | + while (true) { |
| 58 | + printBoard(); |
| 59 | + std::cout << "Player " << currentPlayer << ", enter your move (1-9): "; |
| 60 | + int move; |
| 61 | + std::cin >> move; |
| 62 | + |
| 63 | + int row = (move - 1) / SIZE; |
| 64 | + int col = (move - 1) % SIZE; |
| 65 | + |
| 66 | + if (move < 1 || move > 9 || board[row][col] == 'X' || board[row][col] == 'O') { |
| 67 | + std::cout << "Invalid move. Try again.\n"; |
| 68 | + continue; |
| 69 | + } |
| 70 | + |
| 71 | + board[row][col] = currentPlayer; |
| 72 | + moves++; |
| 73 | + |
| 74 | + if (checkWin(currentPlayer)) { |
| 75 | + printBoard(); |
| 76 | + std::cout << "Player " << currentPlayer << " wins!\n"; |
| 77 | + break; |
| 78 | + } |
| 79 | + |
| 80 | + if (moves == SIZE * SIZE) { |
| 81 | + printBoard(); |
| 82 | + std::cout << "It's a draw!\n"; |
| 83 | + break; |
| 84 | + } |
| 85 | + |
| 86 | + currentPlayer = (currentPlayer == 'X') ? 'O' : 'X'; |
| 87 | + } |
| 88 | + } |
| 89 | +}; |
| 90 | + |
| 91 | +int main() { |
| 92 | + TicTacToe game; |
| 93 | + game.playGame(); |
| 94 | + return 0; |
| 95 | +} |
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