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Releases: s1ddok/Alloy

Affine crop

26 Nov 11:27
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0.10.14

bump podspecs

Simulator release

08 Nov 10:33
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0.10.13

remove CVMetalTexture simulator mock (#50)

LUTs

30 Oct 11:55
9a4f586
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Introduce lut encoder (#49)

* introduce lut encoder

* change clamp to zero to clamp to edge

Minor update of encoders

23 Oct 14:01
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0.10.11

update encoders (#47)

Xcode 11.1 Release

10 Oct 15:01
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Fix 'lowPowerDevice' (#45)

* fix lowPowerDevice

* remove unnecessary #if

* add #if check

MTLCopyAllDevices symbols are not seen in iOS SKD at all, so @available(iOS, unavailable) doesn't work.

* xcode 11.1 update (#46)

Catalyst release

08 Oct 10:36
4b71f32
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Merge pull request #44 from s1ddok/catalyst-fixes

Catalyst fix

Guided blur release

10 Sep 12:02
dcc1647
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0.10.8

Update main.yml

Texture serialization + unit tests

04 Sep 13:20
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Texture Caching Unit Tests (#37)

* add macroses to alloy

* add EuclideanDistanceEncoder

* extend num of arguments in texture(from image: )

* add PixelFormatScalarTypes

* add test images

* add macroses to test shaders

* add SwitchDataFormatEncoder

* add MTLPixelFormat extensions

* add MTLTexture extensions

* move shaders to folder

* fix tests

* add TextureCachingTests

* replace PixelFormatScalarType with MTLPixelFormat.ScalarType

* replace getLevel(: ) with view(level: )

* add TextureAddConstantEncoder

* add EuclideanDistanceTests

* add sources to project

* style

* style fix in TextureAddConstantEncoder

* style fix in EuclideanDistanceEncoder

* replace metalContext with context

* fix style in SwitchDataFormatEncoder

* move tests to separate sources

* add sources to project

* use Alloy's Definitions

Simple geometry rendering, common errors

15 May 17:05
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TextureMask/TextureSum kernels

14 May 15:56
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