Context
The crash happens during normal gameplay when a block is removed from the world
and Sable intercepts the block change event. It crashes while processing the
voxel neighborhood state.
This has been reproduced with two different triggers:
- Mod "MineCollapse" 2.0.0 triggering a landslide (LandslideRecipe.tryLandslide)
- Vanilla leaf decay (LeavesBlock.tick) — no MineCollapse involved
This means the bug is not specific to MineCollapse. Any block removal can
trigger it, including completely vanilla behavior.
Crash Report
Context
The crash happens during normal gameplay when a block is removed from the world
and Sable intercepts the block change event. It crashes while processing the
voxel neighborhood state.
This has been reproduced with two different triggers:
This means the bug is not specific to MineCollapse. Any block removal can
trigger it, including completely vanilla behavior.
Crash Report