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| 1 | +// Copyright 2018 Developers of the Rand project. |
| 2 | +// Copyright 2013-2018 The Rust Project Developers. |
| 3 | +// |
| 4 | +// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or |
| 5 | +// https://www.apache.org/licenses/LICENSE-2.0> or the MIT license |
| 6 | +// <LICENSE-MIT or https://opensource.org/licenses/MIT>, at your |
| 7 | +// option. This file may not be copied, modified, or distributed |
| 8 | +// except according to those terms. |
| 9 | + |
| 10 | +//! # Monte Carlo estimation of π with a chosen seed and rayon for parallelism |
| 11 | +//! |
| 12 | +//! Imagine that we have a square with sides of length 2 and a unit circle |
| 13 | +//! (radius = 1), both centered at the origin. The areas are: |
| 14 | +//! |
| 15 | +//! ```text |
| 16 | +//! area of circle = πr² = π * r * r = π |
| 17 | +//! area of square = 2² = 4 |
| 18 | +//! ``` |
| 19 | +//! |
| 20 | +//! The circle is entirely within the square, so if we sample many points |
| 21 | +//! randomly from the square, roughly π / 4 of them should be inside the circle. |
| 22 | +//! |
| 23 | +//! We can use the above fact to estimate the value of π: pick many points in |
| 24 | +//! the square at random, calculate the fraction that fall within the circle, |
| 25 | +//! and multiply this fraction by 4. |
| 26 | +//! |
| 27 | +//! Note on determinism: |
| 28 | +//! It's slightly tricky to build a parallel simulation using Rayon |
| 29 | +//! which is both efficient *and* reproducible. |
| 30 | +//! |
| 31 | +//! Rayon's ParallelIterator api does not guarantee that the work will be |
| 32 | +//! batched into identical batches on every run, so we can't simply use |
| 33 | +//! map_init to construct one RNG per Rayon batch. |
| 34 | +//! |
| 35 | +//! Instead, we do our own batching, so that a Rayon work item becomes a |
| 36 | +//! batch. Then we can fix our rng stream to the batched work item. |
| 37 | +//! Batching amortizes the cost of constructing the Rng from a fixed seed |
| 38 | +//! over BATCH_SIZE trials. Manually batching also turns out to be faster |
| 39 | +//! for the nondeterministic version of this program as well. |
| 40 | +
|
| 41 | +#![cfg(all(feature = "std", feature = "std_rng"))] |
| 42 | + |
| 43 | +use rand::distributions::{Distribution, Uniform}; |
| 44 | +use rand_chacha::{rand_core::SeedableRng, ChaCha8Rng}; |
| 45 | +use rayon::prelude::*; |
| 46 | + |
| 47 | +static SEED: u64 = 0; |
| 48 | +static BATCH_SIZE: u64 = 10_000; |
| 49 | +static BATCHES: u64 = 1000; |
| 50 | + |
| 51 | +fn main() { |
| 52 | + let range = Uniform::new(-1.0f64, 1.0); |
| 53 | + |
| 54 | + let in_circle = (0..BATCHES) |
| 55 | + .into_par_iter() |
| 56 | + .map(|i| { |
| 57 | + let mut rng = ChaCha8Rng::seed_from_u64(SEED); |
| 58 | + // We chose ChaCha because it's fast, has suitable statical properties for simulation, |
| 59 | + // and because it supports this set_stream() api, which lets us chose a different stream |
| 60 | + // per work item. ChaCha supports 2^64 independent streams. |
| 61 | + rng.set_stream(i); |
| 62 | + let mut count = 0; |
| 63 | + for _ in 0..BATCH_SIZE { |
| 64 | + let a = range.sample(&mut rng); |
| 65 | + let b = range.sample(&mut rng); |
| 66 | + if a * a + b * b <= 1.0 { |
| 67 | + count += 1; |
| 68 | + } |
| 69 | + } |
| 70 | + count |
| 71 | + }) |
| 72 | + .reduce(|| 0usize, |a, b| a + b); |
| 73 | + |
| 74 | + // prints something close to 3.14159... |
| 75 | + println!( |
| 76 | + "π is approximately {}", |
| 77 | + 4. * (in_circle as f64) / ((BATCH_SIZE * BATCHES) as f64) |
| 78 | + ); |
| 79 | +} |
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