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committedMar 14, 2025·
android-game-sdk-rs: bump v2.0.2 -> v4.0.0
Signed-off-by: William Casarin <[email protected]>
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‎android-activity/android-games-sdk/README.md

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@@ -10,6 +10,7 @@ This is a basic checklist for things that need to be done before updating to a n
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- [ ] Ensure all patches applied to the local repo have been backported (see section below on backporting patches)
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- [ ] Rebase patches on top of a new *release* version of agdk. If you're not sure which version you should be rebasing on, open an issue.
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- [ ] If there have been substantial path changes, remove the existing files first so that its a clean graft
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- [ ] Copy any new files over from the new version using the [copy_files](./copy_files) script (see section below on copying files)
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- [ ] Update [build.rs](../build.rs) with any new includes and src files
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- [ ] Regenerate ffi bindings using [generate_bindings.sh](./generate_bindings.sh)
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GameActivity.h
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android_native_app_glue.c
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android_native_app_glue.h
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GameActivity.cpp
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GameActivityEvents.h
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GameActivityEvents.cpp
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GameActivityEvents.h
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GameActivityEvents_internal.h
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GameActivity.h
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GameActivityLog.h
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gamesdk_common.h
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gametextinput.cpp
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gametextinput.h
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gamecommon.h
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gamesdk_common.h
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android_native_app_glue.h
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android_native_app_glue.c
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system_utils.cpp
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system_utils.h

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