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A-LLVMArea: Code generation parts specific to LLVM. Both correctness bugs and optimization-related issues.Area: Code generation parts specific to LLVM. Both correctness bugs and optimization-related issues.C-enhancementCategory: An issue proposing an enhancement or a PR with one.Category: An issue proposing an enhancement or a PR with one.E-hardCall for participation: Hard difficulty. Experience needed to fix: A lot.Call for participation: Hard difficulty. Experience needed to fix: A lot.O-iosOperating system: iOSOperating system: iOST-bootstrapRelevant to the bootstrap subteam: Rust's build system (x.py and src/bootstrap)Relevant to the bootstrap subteam: Rust's build system (x.py and src/bootstrap)T-compilerRelevant to the compiler team, which will review and decide on the PR/issue.Relevant to the compiler team, which will review and decide on the PR/issue.T-dev-toolsRelevant to the dev-tools subteam, which will review and decide on the PR/issue.Relevant to the dev-tools subteam, which will review and decide on the PR/issue.
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Bitcode is the future of Apple's app distribution and we don't support it now. Doing so is tricky because Apple choses whatever rev of LLVM they want and upgrade it per their whims. We can't couple our LLVM to theirs because we have our own needs and can't be forced to upgrade whenever Apple decides.
Here are some options:
- We ship an entirely separate toolchain for targetting Apple bitcode. This is quite ugly.
- We change rustc to dynamically load LLVM, create a rust-llvm package and an optional rust-llvm-apple package, and have rustc load the apple LLVM to deal with their bitcode.
- We create a rustc_llvm_apple crate and just link two entire LLVMs into rustc at all times. This probably would not fly
- We create a build of rustc called rustc-apple and ship it in an optional rustc-apple package. It is exactly like rustc except instead of linking to rustc_llvm it links to rustc_llvm_apple. When rustc gets a request to emit bitcode it just defers completely to the rustc-apple binary. I actually fancy this solution quite a bit.
- We could investigate a bitcode sanitizer to translate our bitcode to theirs. I think the likelihood of success here is low because maintenance. I believe RenderScript does this.
I think the LLVM dynamic loading and defer-to-alternate-rustc solutions are most promising.
cc https://users.rust-lang.org/t/ios-rust-integration/6928/4
cc @bluejekyll
SSheldon, mitsuhiko, adelarsq, MatejLach, kennytm and 70 morecglong and CatCode79
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A-LLVMArea: Code generation parts specific to LLVM. Both correctness bugs and optimization-related issues.Area: Code generation parts specific to LLVM. Both correctness bugs and optimization-related issues.C-enhancementCategory: An issue proposing an enhancement or a PR with one.Category: An issue proposing an enhancement or a PR with one.E-hardCall for participation: Hard difficulty. Experience needed to fix: A lot.Call for participation: Hard difficulty. Experience needed to fix: A lot.O-iosOperating system: iOSOperating system: iOST-bootstrapRelevant to the bootstrap subteam: Rust's build system (x.py and src/bootstrap)Relevant to the bootstrap subteam: Rust's build system (x.py and src/bootstrap)T-compilerRelevant to the compiler team, which will review and decide on the PR/issue.Relevant to the compiler team, which will review and decide on the PR/issue.T-dev-toolsRelevant to the dev-tools subteam, which will review and decide on the PR/issue.Relevant to the dev-tools subteam, which will review and decide on the PR/issue.