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rustc_back: Learn about i686-pc-windows-msvc
This commit adds the i686-pc-windows-msvc triple to the compiler's repertoire of triples to prepare for targeting 32-bit MSVC.
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// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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use target::Target;
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pub fn target() -> Target {
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let mut base = super::windows_msvc_base::opts();
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base.cpu = "i686".to_string();
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Target {
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data_layout: "e-p:32:32-f64:64:64-i64:64:64-f80:32:32-n8:16:32".to_string(),
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llvm_target: "i686-pc-windows-msvc".to_string(),
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target_endian: "little".to_string(),
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target_pointer_width: "32".to_string(),
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arch: "x86".to_string(),
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target_os: "windows".to_string(),
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target_env: "msvc".to_string(),
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options: base,
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}
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}

src/librustc_back/target/mod.rs

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x86_64_pc_windows_gnu,
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i686_pc_windows_gnu,
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x86_64_pc_windows_msvc
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x86_64_pc_windows_msvc,
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i686_pc_windows_msvc
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);
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