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## Library Updates
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+ ### [ Lightyear 0.13] [ lightyear_website ]
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+ [ lightyear_website] is a comprehensive networking library for bevy to make multiplayer games.
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+ It comes with multiple types of transports (WebTransport, WebSocket, UDP, etc.)
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+ and supports replication techniques like client-side prediction, server interpolation, interest management and more!
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+ Check out the [ examples] [ lightyear_examples ] !
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+ The latest release, [ 0.13] [ lightyear_release ] , brings two big new features:
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+ - ** Steam support** : you can now use the Steamworks SDK as your transport layer, which lets you use the Valve network!
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+ Note that lightyear supports running multiple transports in parallel, so it's possible to have cross-play between steam and non-steam users.
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+ - ** Listen-server mode** : it is not possible to run a server and a client in the same process/bevy app.
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+ This is can be useful to avoid the costs of a dedicated server, or to have a similar codebase between singleplayer and multiplayer.
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+ [ Example (with 300ms of latency)] ( https://github.com/cBournhonesque/lightyear/assets/8112632/ee547c32-1f14-4bdc-9e6d-67f900af84d0 )
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+ [ lightyear_website ] : https://github.com/cBournhonesque/lightyear
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+ [ lightyear_release ] : https://github.com/cBournhonesque/lightyear/releases/tag/0.13.0
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+ [ lightyear_examples ] : https://github.com/cBournhonesque/lightyear/tree/main/examples
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## Popular Workgroup Issues in GitHub
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<!-- Up to 10 links to interesting issues -->
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