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A big part of Ruffle's success is from a perfect-storm of other crates from the Rust community. We could do a spotlight on some of our big dependencies that were key for us getting off the ground.
- wasm-bindgen: Made Wasm a first-class citizen in Rust
- wgpu: Portable GPU abstraction and gave us a head start for WebGPU on web
- naga: Transpile AGAL shaders, allowing Stage3D to function
- winit: Desktop app
- cpal: Desktop audio
- sample: Audio, resampling
- gc-arena: GC
- lyon: Allowed us easy tessellation of shapes for the wgpu/WebGL backends
- symphonia: MP3 parsing
- who else?
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