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wed_lua.h
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/*
* Copyright (C) 2016 Richard Burke
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef WED_LUA_H
#define WED_LUA_H
#include <lua.h>
#include "status.h"
#include "syntax.h"
#include "hashmap.h"
struct Session;
/* Structure through which wed interacts with lua */
typedef struct {
lua_State *state; /* Maintains Lua state. Used to interface with Lua */
struct Session *sess; /* Session reference */
HashMap *token_map; /* Map Scintillua tokens to wed tokens */
} LuaState;
LuaState *ls_new(struct Session *);
void ls_free(LuaState *);
Status ls_init(LuaState *);
Status ls_load_syntax_def(LuaState *, const char *);
SyntaxMatches *ls_generate_matches(LuaState *, const char *syntax_type,
const char *str, size_t str_len);
#endif