-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathstack.c
100 lines (92 loc) · 2.08 KB
/
stack.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include "stack.h"
bool InitStack(Stack **stack, size_t itemSize, bool (* free)(void *item))
{
Stack *newStack;
if ((newStack = (Stack *)malloc(sizeof(Stack))) == NULL) {
return false;
}
newStack->top = NULL;
newStack->len = 0;
newStack->itemSize = itemSize;
newStack->free = free;
*stack = newStack;
return true;
}
bool FreeStack(Stack *stack)
{
StackNode *current = stack->top;
while (current != NULL) {
stack->top = current->next;
stack->free(current->item);
FreeStackNode(current);
current = stack->top;
}
free(stack);
return true;
}
bool ResetStack(Stack *stack)
{
StackNode *current = stack->top;
while (current != NULL) {
stack->top = current->next;
stack->free(current->item);
FreeStackNode(current);
current = stack->top;
}
stack->len = 0;
return true;
}
bool MakeStackNode(StackNode **node, void *item)
{
StackNode *newNode;
if ((newNode = (StackNode *)malloc(sizeof(StackNode))) == NULL) {
return false;
}
newNode->item = item;
newNode->next = NULL;
*node = newNode;
return true;
}
bool FreeStackNode(StackNode *node)
{
free(node);
return true;
}
bool PushStackItem(Stack *stack, void *item)
{
StackNode *newNode;
if (!MakeStackNode(&newNode, item)) {
return false;
}
newNode->next = stack->top;
stack->top = newNode;
stack->len++;
return true;
}
bool PopStackItem(Stack *stack, void * restrict item)
{
StackNode *top = stack->top;
if (top == NULL) {
return false;
}
stack->top = top->next;
memcpy(item, top->item, stack->itemSize);
stack->free(top->item);
FreeStackNode(top);
stack->len--;
return true;
}
bool TraverseStack(Stack *stack, bool (* invoke)(const void *item))
{
StackNode *current = stack->top;
while(current != NULL) {
if (!invoke(current->item)) {
return false;
}
current = current->next;
}
return true;
}