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Prepared for v6.0.3 release (#69)
feat(release): prepared for v6.0.3 release
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.github/workflows/release/versions.json

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".pubnub.yml": [
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{ "pattern": "^version: (v?(\\.?\\d+){2,}([a-zA-Z0-9-]+(\\.?\\d+)?)?)$", "cleared": false },
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{
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"pattern": "\/releases\/download\/(v?(\\.?\\d+){2,}([a-zA-Z0-9-]+(\\.?\\d+)?)?)\/PubNub\\.unitypackage\\)\\.$",
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"pattern": "\/releases\/download\/(v?(\\.?\\d+){2,}([a-zA-Z0-9-]+(\\.?\\d+)?)?)\/PubNub\\.unitypackage$",
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"cleared": false
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}
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],

.pubnub.yml

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---
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version: v6.0.2
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version: v6.0.3
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changelog:
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- date: 2022-07-12
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version: v6.0.3
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changes:
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- type: bug
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text: "Fixes continuous allocation of components per request."
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- type: improvement
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text: "Reduce the load of `TestPublishLoadTest` to stop derailing the pipeline."
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- type: improvement
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text: "Disable `TestPublishLoadTest` temporarily."
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- date: 2022-06-28
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version: v6.0.2
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changes:
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distribution-type: package
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distribution-repository: git release
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package-name: PubNub.unitypackage
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location: https://github.com/pubnub/unity/releases/download/v5.0.0/PubNub.unitypackage
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location: https://github.com/pubnub/unity/releases/download/v6.0.3/PubNub.unitypackage
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requires:
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-
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name: "UnityEditor"

PubNubUnity/Assets/PubNub/PubNubUnity/PubNubUnityBase.cs

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public class PubNubUnityBase
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{
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protected Counter publishMessageCounter;
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private const string build = "6.0.2";
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private const string build = "6.0.3";
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private string pnsdkVersion = string.Format ("PubNub-CSharp-Unity/{0}", build);
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public string Version {

README.md

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## Configure PubNub
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1. Download the PubNub Unity package from [this repository](https://github.com/pubnub/unity/releases/download/v6.0.2/PubNub.unitypackage).
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1. Download the PubNub Unity package from [this repository](https://github.com/pubnub/unity/releases/download/v6.0.3/PubNub.unitypackage).
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2. Import it to your Unity project by going to Assets -> Import Package -> Custom Package.
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VERSION

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6.0.2
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6.0.3

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