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<!-- Visit wiki.ptsource.eu for the full tutorial, tips and much more -->
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<vrf>
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<globals>
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- <title name="VRGrid Scripting Example (Dynamic texture change)" />
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- <lib href="https://ptsource.github.io/VRGrid/libs/basic.vlib"/>
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- <lib href="https://ptsource.github.io/VRGrid/packs/village.vlib"/>
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- <assets href="https://ptsource.github.io/VRGrid/assets/" />
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- <map dimensions="(11,11,1)" />
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- <sky color="(0,0,255)"/>
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- <ground />
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- <devel/>
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+ <title name="VRGrid Scripting Example (Dynamic texture change)" />
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+ <lib href="https://ptsource.github.io/VRGrid/libs/basic.vlib"/>
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+ <lib href="https://ptsource.github.io/VRGrid/packs/village.vlib"/>
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+ <assets href="https://ptsource.github.io/VRGrid/assets/" />
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+ <map dimensions="(11,11,1)" />
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+ <sky color="(0,0,255)"/>
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+ <ground />
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+ <devel/>
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</globals>
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<design>
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<create unit="t1" vrobj="basic:full">
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