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+ #include < iostream>
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+
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+
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+ struct Point {
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+ int x,y;
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+ };
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+
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+ struct Shelf {
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+ const char *title;
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+ const char *author;
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+ union {
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+ float dollars;
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+ int euro;
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+ };
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+ enum {
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+ Dollars = 1 ,
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+ Euro = 2
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+ } currency;
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+ }book;
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+
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+
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+ enum Side { Left, Right };
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+ struct House {
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+ const char *adresse;
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+ unsigned int nHouse_num;
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+ Side enSide;
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+ };
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+
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+ int main (int argc, char const *argv[]) {
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+ struct Point stPoint; // struct keyword optional in c++, but must in C
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+ stPoint.x = 33 ;
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+ stPoint.y = 50 ;
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+ std::cout << stPoint.x << ' \n ' ;
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+
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+ Point stPoint2 = {5 ,10 }; // x=5 and y=10
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+ Point stPoint3[40 ] = {}; // array of structure i.e. 40 points
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+ std::cout << stPoint3[0 ].x << ' \n ' ;
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+
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+ // strcpy(book.title, "Live Good");
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+ book.title = " Live Good" ;
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+ book.author = " Unknown" ;
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+ book.euro = 25.3 ;
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+ book.currency = Shelf::Euro;
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+ std::cout << book.title << ' \n ' ;
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+
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+ // declare enum inside stucture
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+ House stHouse;
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+ stHouse.adresse = " Max Müller" ;
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+ stHouse.nHouse_num = 123 ;
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+ stHouse.enSide = Left; // or Side::Left
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+ House stPeter = {" Peter Klein" , 124 , Right};
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+ std::cout << stPeter.adresse << ' \n ' ;
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+
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+
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+ return EXIT_SUCCESS;
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+ }
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