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README.md

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##PSA - WebRTC builds have moved to using GN instead of GYP. Android build script is adapted, but iOS script is still break. Feel free to fork and update them.
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## PSA - WebRTC builds have moved to using GN instead of GYP. Android build script is adapted, but iOS script is still break. Feel free to fork and update them.
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##WebRTC Build Scripts
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## WebRTC Build Scripts
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[![Join the chat at https://gitter.im/pristineio/webrtc-build-scripts](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/pristineio/webrtc-build-scripts?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)</br>
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A set of build scripts useful for building WebRTC libraries for Android and iOS.
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Bugs: Please submit the [revision](https://code.google.com/p/webrtc/source/list) number that you are using. There are frequent updates to this project so please watch the changelist for bug fixes.
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###Android ARMv7, ARMv8, x86, x86_64 Builds -- [Guide here](http://tech.pristine.io/build-android-apprtc/)
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### Android ARMv7, ARMv8, x86, x86_64 Builds -- [Guide here](http://tech.pristine.io/build-android-apprtc/)
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The following instructions are for building the native WebRTC libraries for Android.
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###iOS (armv7, arm64, i386) and Mac (X86_64) -- [Guide here](http://tech.pristine.io/build-ios-apprtc/)
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### iOS (armv7, arm64, i386) and Mac (X86_64) -- [Guide here](http://tech.pristine.io/build-ios-apprtc/)
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These steps must be run on Mac OSX
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Source the [ios build scripts](https://github.com/pristineio/webrtc-build-scripts/blob/master/ios/build.sh) or [open the Xcode project](https://github.com/pristineio/webrtc-build-scripts/tree/master/ios/WebRTC.xcodeproj)

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