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When a door/trapdoor/gate closes via autoclose, LWC plays the wooden sound for everything except iron doors. There are separate sounds for bamboo, cherry, nether, and copper doors.
There hasn't been a good way to get the unique sound for a door, so aside from manually updating the door sounds every update this has been a bit annoying to keep up with. It's possible there is a better solution, so this is something that will be looked into at some point. However it is fairly low priority.
Not sure how you feel about using NMS in LWCX, but this would work in 1.21 for any material (not just the ones listed above), not sure about other versions. BlockSetType doesnt support fence gates for some reason, so I did some string replacements instead. It seems future proof enough to me. Feel free to use it if you like it.
No plans for NMS currently, API would need to be added if it isn't already for this to make it's way into LWC. Especially for such a minor issue, it would still be better to just manually add the sounds in a way that is supported by API. You're welcome to PR if you need this.
When a door/trapdoor/gate closes via autoclose, LWC plays the wooden sound for everything except iron doors. There are separate sounds for bamboo, cherry, nether, and copper doors.
Ref:
https://minecraft.wiki/w/Wooden_Door#Unique
https://minecraft.wiki/w/Wooden_Trapdoor#Unique
https://minecraft.wiki/w/Copper_Door#Other
https://minecraft.wiki/w/Copper_Trapdoor#Opening
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