You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It would be cool/useful to have an option to track different color lasers separately from one another (already a feature) and use a shoot to clicks as independent cursor controls.
Example of Use: Multiplayer "rail shooter" style games. As an example, I have House of the Dead 3 downloaded and would like to use the shoot to click feature to function as is, which functions as the Player 1 controls. It would be cool to track a different color lasers as another input, like a virtual mouse to allow another person to play as Player 2.
This would exponentially expand the use of existing games and software for interactive training. Instead of virtual metal targets, you could be shooting Zombies (or other preferred adversary.)
Is there already a way to send the red vs green shot coordinates to Seperate inputs? I'm aware that they can already trigger seperate sounds.
Thanks in advance.
The text was updated successfully, but these errors were encountered:
justcuzimboredx
changed the title
FEATURE REQUEST : Seperate Laser Color Tracking
FEATURE REQUEST : Seperate Laser Color Tracking (Position output)
Apr 19, 2020
It would be cool/useful to have an option to track different color lasers separately from one another (already a feature) and use a shoot to clicks as independent cursor controls.
Example of Use: Multiplayer "rail shooter" style games. As an example, I have House of the Dead 3 downloaded and would like to use the shoot to click feature to function as is, which functions as the Player 1 controls. It would be cool to track a different color lasers as another input, like a virtual mouse to allow another person to play as Player 2.
This would exponentially expand the use of existing games and software for interactive training. Instead of virtual metal targets, you could be shooting Zombies (or other preferred adversary.)
Is there already a way to send the red vs green shot coordinates to Seperate inputs? I'm aware that they can already trigger seperate sounds.
Thanks in advance.
The text was updated successfully, but these errors were encountered: