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Hi Gang, There's a ceramic target out there called RTS (here's a video https://www.facebook.com/highthreatsystems/videos/1217032705052077/ ) which simulates the fact that you don't know how many shots it will take to put down your target. The RTS falls after an undetermined number of shots (generally less headshots required than body shots as you can see in the video). While simulating this kind of target might be great, I think an easy fix (and one which may be in the program currently but I haven't found it) is to take falling targets , like the plate rack or the USPSA target rack, and be able to input a specific or better a random number of shots before it falls. Does this exist or is it possible (easy) to make? Best, Sam
The text was updated successfully, but these errors were encountered:
Hi Gang, There's a ceramic target out there called RTS (here's a video https://www.facebook.com/highthreatsystems/videos/1217032705052077/ ) which simulates the fact that you don't know how many shots it will take to put down your target. The RTS falls after an undetermined number of shots (generally less headshots required than body shots as you can see in the video). While simulating this kind of target might be great, I think an easy fix (and one which may be in the program currently but I haven't found it) is to take falling targets , like the plate rack or the USPSA target rack, and be able to input a specific or better a random number of shots before it falls. Does this exist or is it possible (easy) to make? Best, Sam
The text was updated successfully, but these errors were encountered: