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Currently we have a "Enemy" and "ShootingEnemy" class.
Both classes can be used as "base classes" for different types of enemies.
Only the attack damage, attack speed, svgs and or bullet svgs must be changed.
This could already be done and would make the game more diverse.
The text was updated successfully, but these errors were encountered:
Currently we have a "Enemy" and "ShootingEnemy" class.
Both classes can be used as "base classes" for different types of enemies.
Only the attack damage, attack speed, svgs and or bullet svgs must be changed.
This could already be done and would make the game more diverse.
The text was updated successfully, but these errors were encountered: