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Terrain.model errors abundant #2

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willcotter opened this issue Dec 19, 2021 · 0 comments
Open

Terrain.model errors abundant #2

willcotter opened this issue Dec 19, 2021 · 0 comments

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@willcotter
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willcotter commented Dec 19, 2021

Changing docktown to wstone01.json (have not tested others yet) results in a partial success, but there is many missing objects (half of baals bridge ramp etc), as well as numerous repeated errors, all pointing to a single line SaveJson.cs. Docktown worked great on startup and load, however. Im not even sure its about the terrain.model, but many just an exception in general in the catch block. But either way,

if (!strArr[strArr.Length-1].Contains("terrain.model")) }

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