Application implementation for the LÖVE 2D game engine.
Use lwtk.Application for runing standalone desktop applications.
- / Object / Application / Node / MouseDispatcher /
love.Application
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love.Application(initParams)
- Overrides: MouseDispatcher()
- Overrides: Application()
- Overrides: MouseDispatcher()
-
love.Application:draw()
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love.Application:focus(focus)
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love.Application:keypressed(key)
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love.Application:keyreleased(key)
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love.Application:mousefocus(focus)
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love.Application:mousemoved(x, y)
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love.Application:mousepressed(x, y, button)
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love.Application:mousereleased(x, y, button)
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love.Application:setFocusWindow(window)
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love.Application:textinput(text)
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love.Application:update()
- Overrides: Application:update()