@@ -237,6 +237,18 @@ advanced adhesion model dynamics. The value considers the inertia of all
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the axles and traction drives. If not set, the value is estimated from the
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locomotive mass and maximal power.
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+ By inserting multiple "Axle" sections in the above configuration, multiple
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+ indpependent wheelsets can be defined which will operate independently of
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+ each other. The following parameters can be inserted to characterise the
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+ performance of the wheelset.
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+
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+ ``AnimatedParts `` - animated parts associated with the axles wheelset.
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+ ``Weight `` - weight on the axles in the wheelset.
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+ ``ORTSRadius `` - radius of the wheels in the wheelset.
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+ ``NumberWheelsetAxles `` - number of axles in the wheelset.
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+ ``ORTSFlangeAngle `` - flange angle of the wheels in the wheelset.
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+ ``ORTSInertia `` - inertia of the wheels in the wheelset.
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+
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The first model -- simple adhesion model -- is a simple tractive force
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condition-based computation. If the tractive force reaches its actual
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maximum, the wheel slip is indicated in HUD view and the tractive force
@@ -1253,6 +1265,66 @@ cylinder also tended to reach finite limits as well. These factors
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typically combined to place limits on the power of a locomotive depending
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upon the design factors used.
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+ Steam Locomotives with Multiple Engines
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+ .......................................
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+
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+ Some steam locomotives can have multiple steam engines (ie separate steam
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+ cylinders connected to different wheels), such as the 4-4-4-4 locomotive or
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+ an articulated Garratt locomotive.
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+
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+ To configure these types of locomotives configurations, multiple steam
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+ engines need to be added to the engine section of the ENG file. These should have the
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+ following format::
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+
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+ ORTSSteamEngines ( x
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+ Wheelset (
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+
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+ )
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+ )
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+
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+ where x = number of steam engines fitted to locomotive.
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+
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+ The following parameters can be used to configure the steam engine::
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+
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+ ``NumCylinders `` - number of steam cylinders in engine.
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+ ``CylinderStroke `` - stroke of steam cylinder.
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+ ``CylinderDiameter `` - diameter of steam cylinder.
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+ ``MaxIndicatedHorsepower `` - maximum indicated horsepower of steam engine.
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+ ``AttachedAxle `` - the axle wheelset that the steam engine is attached to.
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+
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+ To specify the engine as a Booster engine, the following additional parameters
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+ can be used::
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+
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+ ``BoosterCutoff `` - the cutoff point for the Booster steam cylinder.
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+ ``BoosterThrottleCutoff `` - the locomotive cutoff point where the Booster unlatches.
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+ ``BoosterGearRatio `` - the gear ratio of the Booster engine.
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+ ``AuxiliarySteamEngineType `` - by inserting "Booster" into this parameter the
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+ engine is defined as a Booster engine.
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+
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+ The following steam effects are defined for the 2nd multuple engine:
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+
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+ i) Steam Exhausts - these are the exhausts from the two steam cylinders, and would be
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+ located wherever the steam exhausted out of the cylinders,
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+ ``CylinderSteamExhaust2_1FX ``, ``CylinderSteamExhaust2_2FX ``, where "x_yFX",
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+ x = engine number and y = cylinder number.
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+
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+ ii) Cylinder Cocks Exhaust - the exhaust out of the cylinder drainage cocks,
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+ ``Cylinders2_11FX ``, ``Cylinders2_12FX ``, ``Cylinders2_21FX ``, ``Cylinders2_22FX ``,
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+ where "x_yzFX", x = engine number, y = cylinder number and z = cylinder position.
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+
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+ The following steam effects are defined for the Booster Engine:
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+
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+ i) Steam Exhausts - these are the exhausts from the two steam cylinders, and would be
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+ located wherever the steam exhausted out of the cylinders,
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+ ``BoosterCylinderSteamExhaust01FX ``, ``BoosterCylinderSteamExhaust02FX ``
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+
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+ ii) Cylinder Cocks Exhaust - the exhaust out of the cylinder drainage cocks,
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+ ``BoosterCylinders11FX ``, ``BoosterCylinders12FX ``, ``BoosterCylinders21FX ``,
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+ ``BoosterCylinders22FX ``, where "xyFX", x = cylinder number, and y = cylinder position.
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+
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+ The following CAB controls have been defined, ``STEAM_BOOSTER_AIR ``, ``STEAM_BOOSTER_IDLE ``,
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+ ``STEAM_BOOSTER_LATCH ``, ``STEAM_BOOSTER_PRESSURE ``.
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+
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Locomotive Types
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................
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