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Merge pull request #472 from openrails/release/1.4
chore: Update for 1.4 release
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.appveyor.yml

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version: AV1.3.1-{build}
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version: AV1.4-{build}
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skip_branch_with_pr: true
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image: Visual Studio 2017
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cache:
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- C:\ProgramData\chocolatey\bin -> .appveyor.yml
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- C:\ProgramData\chocolatey\lib -> .appveyor.yml
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- C:\lazarus -> .appveyor.yml
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- C:\Program Files (x86)\Common Files\Microsoft Shared\XNA -> .appveyor.yml
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- C:\Windows\assembly\GAC_32\Microsoft.Xna.Framework -> .appveyor.yml
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- C:\Windows\assembly\GAC_32\Microsoft.Xna.Framework.Game -> .appveyor.yml
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install:
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- ps: >-
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$ErrorActionPreference = "Stop"
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choco install --yes --no-progress lazarus 7zip.portable xunit xna31
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choco install --yes --no-progress lazarus 7zip.portable xunit
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if ($LASTEXITCODE -ne 0) { throw "Chocolatey failed to install all required packages - use the 're-build' option to try again" }
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Source/Documentation/Manual/driving.rst

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@@ -157,137 +157,6 @@ Driving aids
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Open Rails provides a large number of driving aids, which support the
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player during train operation.
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.. _driving-hud:
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Basic Head Up Display (HUD)
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---------------------------
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By pressing ``<Alt+F5>`` you get some important data displayed at the top left
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of the display in the so-called Head Up Display (HUD). If you want the HUD
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to disappear, press ``<Alt+F5>`` again.
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The HUD has 6 different pages. The basic page is shown at game start. To
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sequentially switch to the other pages press ``<Shift+Alt+F5>``. After having
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cycled through all of the extended HUD pages, the basic page is displayed
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again.
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The basic page shows fundamental information. The other pages go into more
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detail, and are used mainly for debugging or to get deeper information on
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how OR behaves. They are listed in the
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:ref:`Analysis tools <driving-analysis>` subchapter.
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The following information is displayed in the basic display:
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.. index::
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single: version
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single: time
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single: speed
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single: gradient
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single: direction
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single: throttle
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single: train brake
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single: engine brake
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single: dynamic brake
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single: fps
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- Version = The version of the Open Rails software you are running
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- Time = Game time of the Activity
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- Speed = the speed in Miles/Hr. or Kilometers/Hr.
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- Gradient = Route gradient in % in that point
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- Direction = Position of the Reverser - Electric, Diesel and Steam.
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- Throttle = Displays the current position of the throttle, expressed as a
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percentage of full throttle. Throttle correctly uses Notches and configured
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% of power for Diesel engines or % of throttle for steam engines.
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- Train Brake = Shows the current position of the train brake system and
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the pressure value of the train brakes. Braking correctly reflects the
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braking system used; hold/release, self-lapping or graduated release. The
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Train brake HUD line has two Brake Reservoir pressure numbers: the first is
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the Equalization Reservoir (EQ) and the second is the Brake Cylinder (BC)
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pressure. The two BP numbers report the brake pressure in the lead engine
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and in the last car of the train. The unit of measure used for brake
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pressure is defined by the option :ref:`Pressure unit <options-pressure>`.
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- Engine Brake = percentage of independent engine brake. Not fully
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releasing the engine brake will affect train brake pressures.
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- Dynamic brake = if engaged, shows % of dynamic brake
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- Engine = shows the running status of the engine.
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In case of a gear-based engine, after the ``Engine`` line a ``Gear`` line
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appears displaying the actual gear. ``N`` means no gear inserted.
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- FPS = Number of frames rendered per second
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When applicable, an additional line indicationg whether Autopilot is active or not
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will be shown.
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An example of the basic HUD for Diesel locomotives:
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.. image:: images/driving-hud-diesel.png
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:align: center
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:scale: 80%
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Electric Locomotives -- Additional information
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----------------------------------------------
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For electric locomotives information about the pantograph state is also
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shown, as well as info about the circuit breaker state and whether the
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locomotive has power (at least one pantograph raised and circuit breaker closed)
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or not.
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.. image:: images/driving-hud-electric.png
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:align: center
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:scale: 80%
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Steam Engine -- Additional Information
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--------------------------------------
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When using a steam engine the following additional information is displayed
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in the HUD:
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- Steam Usage in lbs/h, based on entirely new physics code developed by the
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Open Rails team. It is calculated by parsing the .eng file for the
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following parameters: number of cylinders; cylinder stroke; cylinder
248-
diameter; boiler volume; maximum boiler pressure; maximum boiler output;
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exhaust limit; and basic steam usage.
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- Boiler pressure.
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- Water level.
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- Levels of coal and water in %.
253-
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An example of the basic HUD for Steam locomotives:
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.. image:: images/driving-hud-steam.png
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:align: center
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:scale: 80%
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For a full list of parameters, see :ref:`Developing OR Content - Parameters and Tokens<parameters_and_tokens>`
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The default :ref:`firing <physics-steam-firing>` setting is automatic fireman.
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If manual firing is engaged with ``<Ctrl+F>``, then additional information
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is included:
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.. image:: images/driving-hud-steam-manual-firing.png
267-
:align: center
268-
:scale: 80%
269-
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Multiplayer -- Additional Information
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-------------------------------------
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If a multiplayer session is active, the following additional information is
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shown: the actual status of the player (dispatcher, helper or client), the
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number of players connected and the list of trains with their distances
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from the train of the player viewing the computer.
277-
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Compass Window
279-
--------------
280-
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Open Rails software displays a compass that provides a heading based on the
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camera's direction together with its latitude and longitude.
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.. image:: images/driving-compass.png
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:align: center
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:scale: 60%
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To activate the compass window press the ``<0>`` key. To deactivate the
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compass window, press the ``<0>`` key a second time.
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.. _driving-help:
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F1 Information Monitor
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``Procedures``: basic instructions for driving trains in Open Rails.
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F3
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----------------
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This key is not currently used.
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.. _driving-track-monitor:
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F4 Track Monitor
329204
----------------
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This window, which is displayed by pressing F4, has two different layouts
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according the the train's :ref:`control mode <operation-control-mode>`:
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``Auto Signal`` mode, ``Manual`` mode or ``Explorer`` mode.
@@ -419,7 +293,9 @@ F5 Train Driving Info
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---------------------
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By pressing ``<F5>`` you get some important data displayed in a dedicated window.
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Pressing ``<Shift+F5>`` toggles between the full and the abbreviated text mode. The default mode is full text.
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Pressing ``<Shift+F5>`` toggles between the full and the abbreviated text mode.
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You may also switch mode by clicking on the yellow arrow symbol.
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The default mode is full text.
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.. image:: images/tdi-regular-windglass-on.png
425301
:align: center
@@ -456,8 +332,9 @@ The Diesel locomotive:
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:align: center
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:scale: 80%
458334

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To help the user with ageing eyesight, the Time value is clickable, to toggle between the Regular
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Once toggled, the Bold font style is used in this window and also the Multiplayer Info window if it’s open.
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To help the user with ageing eyesight, the Time value is clickable as indicated by the white arrow below.
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This action toggles between Regular and Bold font styles.
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The style of font used in this window is also applied to the Multiplayer Info window if it's open.
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.. image:: images/tdi-bold-windglass-off.png
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:align: center
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====================== ============== =================== ============== ======================
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F6 Siding and Platform Names
517392
----------------------------
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@@ -675,6 +550,21 @@ with a whistle or other departure sound.
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:align: center
676551
:scale: 80%
677552

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Compass Window
555+
--------------
556+
557+
Open Rails software displays a compass that provides a heading based on the
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camera's direction together with its latitude and longitude.
559+
560+
.. image:: images/driving-compass.png
561+
:align: center
562+
:scale: 60%
563+
564+
To activate the compass window press the ``<0>`` key. To deactivate the
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compass window, press the ``<0>`` key a second time.
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567+
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Odometer
679569
--------
680570

@@ -758,7 +648,7 @@ In case that Debrief evaluation was checked, **Actual status: (**\ |darr| **)**\
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\newpage
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Cliking **Actual status: (**\ |darr| **)**\ expanded real-time display appears.
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Clicking **Actual status: (**\ |darr| **)**\ expanded real-time display appears.
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763653

764654
.. image:: images/dbfeval-evaluation-expanded.png
@@ -798,6 +688,123 @@ In such case the activity saves will have the "Eval" checkbox checked in the res
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:scale: 100%
799689
:align: center
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.. _driving-hud:
692+
693+
Basic Head Up Display (HUD)
694+
---------------------------
695+
696+
By pressing ``<Alt+F5>`` you get some important data displayed at the top left
697+
of the display in the so-called Head Up Display (HUD). If you want the HUD
698+
to disappear, press ``<Alt+F5>`` again.
699+
700+
The HUD has 6 different pages. The basic page is shown at game start. To
701+
sequentially switch to the other pages press ``<Shift+Alt+F5>``. After having
702+
cycled through all of the extended HUD pages, the basic page is displayed
703+
again.
704+
705+
The basic page shows fundamental information. The other pages go into more
706+
detail, and are used mainly for debugging or to get deeper information on
707+
how OR behaves. They are listed in the
708+
:ref:`Analysis tools <driving-analysis>` subchapter.
709+
710+
The following information is displayed in the basic display:
711+
712+
.. index::
713+
single: version
714+
single: time
715+
single: speed
716+
single: gradient
717+
single: direction
718+
single: throttle
719+
single: train brake
720+
single: engine brake
721+
single: dynamic brake
722+
single: fps
723+
724+
725+
- Version = The version of the Open Rails software you are running
726+
- Time = Game time of the Activity
727+
- Speed = the speed in Miles/Hr. or Kilometers/Hr.
728+
- Gradient = Route gradient in % in that point
729+
- Direction = Position of the Reverser - Electric, Diesel and Steam.
730+
- Throttle = Displays the current position of the throttle, expressed as a
731+
percentage of full throttle. Throttle correctly uses Notches and configured
732+
% of power for Diesel engines or % of throttle for steam engines.
733+
- Train Brake = Shows the current position of the train brake system and
734+
the pressure value of the train brakes. Braking correctly reflects the
735+
braking system used; hold/release, self-lapping or graduated release. The
736+
Train brake HUD line has two Brake Reservoir pressure numbers: the first is
737+
the Equalization Reservoir (EQ) and the second is the Brake Cylinder (BC)
738+
pressure. The two BP numbers report the brake pressure in the lead engine
739+
and in the last car of the train. The unit of measure used for brake
740+
pressure is defined by the option :ref:`Pressure unit <options-pressure>`.
741+
- Engine Brake = percentage of independent engine brake. Not fully
742+
releasing the engine brake will affect train brake pressures.
743+
- Dynamic brake = if engaged, shows % of dynamic brake
744+
- Engine = shows the running status of the engine.
745+
In case of a gear-based engine, after the ``Engine`` line a ``Gear`` line
746+
appears displaying the actual gear. ``N`` means no gear inserted.
747+
- FPS = Number of frames rendered per second
748+
749+
When applicable, an additional line indicationg whether Autopilot is active or not
750+
will be shown.
751+
752+
An example of the basic HUD for Diesel locomotives:
753+
754+
.. image:: images/driving-hud-diesel.png
755+
:align: center
756+
:scale: 80%
757+
758+
Electric Locomotives -- Additional information
759+
----------------------------------------------
760+
761+
For electric locomotives information about the pantograph state is also
762+
shown, as well as info about the circuit breaker state and whether the
763+
locomotive has power (at least one pantograph raised and circuit breaker closed)
764+
or not.
765+
766+
.. image:: images/driving-hud-electric.png
767+
:align: center
768+
:scale: 80%
769+
770+
Steam Engine -- Additional Information
771+
--------------------------------------
772+
773+
When using a steam engine the following additional information is displayed
774+
in the HUD:
775+
776+
- Steam Usage in lbs/h, based on entirely new physics code developed by the
777+
Open Rails team. It is calculated by parsing the .eng file for the
778+
following parameters: number of cylinders; cylinder stroke; cylinder
779+
diameter; boiler volume; maximum boiler pressure; maximum boiler output;
780+
exhaust limit; and basic steam usage.
781+
- Boiler pressure.
782+
- Water level.
783+
- Levels of coal and water in %.
784+
785+
An example of the basic HUD for Steam locomotives:
786+
787+
.. image:: images/driving-hud-steam.png
788+
:align: center
789+
:scale: 80%
790+
791+
For a full list of parameters, see :ref:`Developing OR Content - Parameters and Tokens<parameters_and_tokens>`
792+
793+
The default :ref:`firing <physics-steam-firing>` setting is automatic fireman.
794+
If manual firing is engaged with ``<Ctrl+F>``, then additional information
795+
is included:
796+
797+
.. image:: images/driving-hud-steam-manual-firing.png
798+
:align: center
799+
:scale: 80%
800+
801+
Multiplayer -- Additional Information
802+
-------------------------------------
803+
804+
If a multiplayer session is active, the following additional information is
805+
shown: the actual status of the player (dispatcher, helper or client), the
806+
number of players connected and the list of trains with their distances
807+
from the train of the player viewing the computer.
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Source/Documentation/Manual/legal.rst

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.. include:: <isonum.txt>
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|copy| 2009-2018 openrails.org. This document is part of Open Rails.
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|copy| 2009-2021 openrails.org. This document is part of Open Rails.
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Open Rails is free software: you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation, either version 3 of the License, or any later version.

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