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Source/Orts.Simulation/Simulation/RollingStocks Expand file tree Collapse file tree 1 file changed +1
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lines changed Original file line number Diff line number Diff line change @@ -2025,7 +2025,7 @@ public void DynamicBrakeBlending(float elapsedClockSeconds)
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{
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// Local blending
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if ( Math . Abs ( SpeedMpS ) > DynamicBrakeSpeed1MpS && airPipeSystem != null && airPipeSystem . AutoCylPressurePSI > 0.1f
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- && ThrottlePercent == 0 && ! ( DynamicBrakeController != null && DynamicBrakeBlendingOverride && DynamicBrakeController . CurrentValue > 0 ) )
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+ && ThrottlePercent == 0 && ! ( DynamicBrakeController != null && DynamicBrakeBlendingOverride && DynamicBrakeController . SavedValue > 0 ) )
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{
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float maxCylPressurePSI = airPipeSystem . GetMaxCylPressurePSI ( ) ;
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float target = airPipeSystem . AutoCylPressurePSI * airPipeSystem . RelayValveRatio / maxCylPressurePSI ;
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