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Copy file name to clipboardExpand all lines: Source/Orts.Simulation/Simulation/RollingStocks/TrainCar.cs
+9-7Lines changed: 9 additions & 7 deletions
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@@ -1197,7 +1197,7 @@ public virtual void UpdateTunnelForce()
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/// these factors is not practical so only some of the key factors are considered. For eaxmple, wheel wear may determine whether a particular car will derial or not. So the same
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/// type of car can either derail or not under similar circumstances.
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///
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/// Hence these calculations provide a "generic" approach to determining whether a car will derial or not.
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/// Hence these calculations provide a "generic" approach to determining whether a car will derail or not.
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///
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/// Buff Coupler angle calculated from this publication: In-Train Force Limit Study by National Research Council Canada
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///
@@ -1578,16 +1578,18 @@ public void UpdateTrainDerailmentRisk(float elapsedClockSeconds)
// use the dynamic multiplication coefficient to calculate final derailment coefficient, the above method calculated using quasi-static factors.
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// The quasi-static do not include allowance for wheel unloading due to static carbody pitch. Hence the following factors have been used to adjust to dynamic effects.
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// They have been adjusted slightly based upon derailment accident reports. Original figures quoted were 2 x for standard curves, and 3.1 x for turnouts.
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if(IsOverJunction())
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// The differences between quasi-static and dynamic limits are due to effects of creepage, curve, conicity, wheel unloading ratio, track geometry,
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// car configurations and the share of wheel load changes which are not taken into account in the static analysis etc.
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// Hence the following factors have been used to adjust to dynamic effects.
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