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1 |
| -// COPYRIGHT 2009, 2010 by the Open Rails project. |
2 |
| -// |
| 1 | +// COPYRIGHT 2009 - 2023 by the Open Rails project. |
| 2 | +// |
3 | 3 | // This file is part of Open Rails.
|
4 |
| -// |
| 4 | +// |
5 | 5 | // Open Rails is free software: you can redistribute it and/or modify
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6 | 6 | // it under the terms of the GNU General Public License as published by
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7 | 7 | // the Free Software Foundation, either version 3 of the License, or
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8 | 8 | // (at your option) any later version.
|
9 |
| -// |
| 9 | +// |
10 | 10 | // Open Rails is distributed in the hope that it will be useful,
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11 | 11 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 | 12 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 | 13 | // GNU General Public License for more details.
|
14 |
| -// |
| 14 | +// |
15 | 15 | // You should have received a copy of the GNU General Public License
|
16 | 16 | // along with Open Rails. If not, see <http://www.gnu.org/licenses/>.
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17 | 17 |
|
18 | 18 | using System.Collections.Generic;
|
19 |
| -using System.Diagnostics; |
| 19 | +using System.Linq; |
20 | 20 | using Orts.Parsers.Msts;
|
21 | 21 |
|
22 |
| -/* |
23 |
| - stf.ParseBlock(new STFReader.TokenProcessor[] { |
24 |
| - new STFReader.TokenProcessor("", ()=>{ }), |
25 |
| - }); |
26 |
| -*/ |
27 |
| - |
28 | 22 | namespace Orts.Formats.Msts
|
29 | 23 | {
|
30 | 24 | public class EnvironmentFile
|
31 | 25 | {
|
32 |
| - public float WaterWaveHeight; |
33 |
| - public float WaterWaveSpeed; |
34 |
| - public float WorldSkynLayers; |
35 |
| - public List<ENVFileWaterLayer> WaterLayers; |
36 |
| - public List<ENVFileSkyLayer> SkyLayers; |
37 |
| - public List<ENVFileSkySatellite> SkySatellite; |
| 26 | + public List<WaterLayer> WaterLayers; |
| 27 | + public List<SkyLayer> SkyLayers; |
| 28 | + public List<SkySatellite> SkySatellites; |
38 | 29 |
|
39 | 30 | public EnvironmentFile(string filePath)
|
40 | 31 | {
|
41 | 32 | using (STFReader stf = new STFReader(filePath, false))
|
42 |
| - stf.ParseFile(new STFReader.TokenProcessor[] { |
43 |
| - new STFReader.TokenProcessor("world", ()=>{ stf.MustMatch("("); stf.ParseBlock(new STFReader.TokenProcessor[] { |
44 |
| - new STFReader.TokenProcessor("world_water", ()=>{ stf.MustMatch("("); stf.ParseBlock(new STFReader.TokenProcessor[] { |
45 |
| - new STFReader.TokenProcessor("world_water_wave_height", ()=>{ WaterWaveHeight = stf.ReadFloatBlock(STFReader.UNITS.Distance, null); }), |
46 |
| - new STFReader.TokenProcessor("world_water_wave_speed", ()=>{ WaterWaveSpeed = stf.ReadFloatBlock(STFReader.UNITS.Speed, null); }), |
47 |
| - new STFReader.TokenProcessor("world_water_layers", ()=>{ ParseWaterLayers(stf); }), |
48 |
| - });}), |
49 |
| - });}), |
50 |
| - }); |
51 |
| - |
52 |
| - using (STFReader stf = new STFReader(filePath, false)) |
53 |
| - stf.ParseFile(new STFReader.TokenProcessor[] { |
54 |
| - new STFReader.TokenProcessor("world", ()=>{ stf.MustMatch("("); stf.ParseBlock(new STFReader.TokenProcessor[] { |
55 |
| - new STFReader.TokenProcessor("world_sky", ()=>{ stf.MustMatch("("); stf.ParseBlock(new STFReader.TokenProcessor[] { |
56 |
| - new STFReader.TokenProcessor("worldskynlayers_behind_satellites", ()=>{ WorldSkynLayers = stf.ReadFloatBlock( STFReader.UNITS.Any, null ); }), |
57 |
| - new STFReader.TokenProcessor("world_sky_layers", ()=>{ ParseSkyLayers(stf); }), |
58 |
| - new STFReader.TokenProcessor("world_sky_satellites", ()=>{ ParseWorldSkySatellites(stf); }), |
59 |
| - });}), |
60 |
| - });}), |
61 |
| - }); |
62 |
| - } |
63 |
| - private void ParseWaterLayers(STFReader stf) |
64 |
| - { |
65 |
| - stf.MustMatch("("); |
66 |
| - int texturelayers = stf.ReadInt(null); |
67 |
| - WaterLayers = new List<ENVFileWaterLayer>(texturelayers); |
68 |
| - stf.ParseBlock(new STFReader.TokenProcessor[] { |
69 |
| - new STFReader.TokenProcessor("world_water_layer", ()=>{ if(texturelayers-- > 0) WaterLayers.Add(new ENVFileWaterLayer(stf)); }) |
70 |
| - }); |
71 |
| - } |
72 |
| - private void ParseSkyLayers(STFReader stf) |
73 |
| - { |
74 |
| - stf.MustMatch("("); |
75 |
| - int skylayers = stf.ReadInt(null); |
76 |
| - SkyLayers = new List<ENVFileSkyLayer>(skylayers); |
77 |
| - |
78 |
| - stf.ParseBlock(new STFReader.TokenProcessor[] |
79 | 33 | {
|
80 |
| - new STFReader.TokenProcessor("world_sky_layer", ()=>{ if(skylayers-- > 0) SkyLayers.Add(new ENVFileSkyLayer(stf)); })}); |
81 |
| - |
| 34 | + stf.ParseFile(new[] |
| 35 | + { |
| 36 | + new STFReader.TokenProcessor("world", () => stf.ParseWholeBlock(new[] |
| 37 | + { |
| 38 | + new STFReader.TokenProcessor("world_water", () => stf.ParseWholeBlock(new[] |
| 39 | + { |
| 40 | + new STFReader.TokenProcessor("world_water_layers", () => stf.ParseBlockList(ref WaterLayers, "world_water_layer", s => new WaterLayer(s))), |
| 41 | + })), |
| 42 | + new STFReader.TokenProcessor("world_sky", () => stf.ParseWholeBlock(new[] |
| 43 | + { |
| 44 | + new STFReader.TokenProcessor("world_sky_layers", () => stf.ParseBlockList(ref SkyLayers, "world_sky_layer", s => new SkyLayer(s))), |
| 45 | + new STFReader.TokenProcessor("world_sky_satellites", () => stf.ParseBlockList(ref SkySatellites, "world_sky_satellite", s => new SkySatellite(s))), |
| 46 | + })), |
| 47 | + })), |
| 48 | + }); |
| 49 | + } |
82 | 50 | }
|
83 |
| - private void ParseWorldSkySatellites(STFReader stf) |
84 |
| - { |
85 |
| - stf.MustMatch("("); |
86 |
| - int skysatellite = stf.ReadInt(null); |
87 |
| - SkySatellite = new List<ENVFileSkySatellite>(skysatellite); |
88 | 51 |
|
89 |
| - stf.ParseBlock(new STFReader.TokenProcessor[] |
90 |
| - { |
91 |
| - new STFReader.TokenProcessor("world_sky_satellite", () => { if (skysatellite-- > 0) SkySatellite.Add(new ENVFileSkySatellite(stf)); })}); |
92 |
| - } |
| 52 | + public SkySatellite Sun => SkySatellites?.FirstOrDefault(s => s.Type == SkySatellite.SkySatelliteType.Sun); |
93 | 53 |
|
94 |
| - public class ENVFileWaterLayer |
| 54 | + public class WaterLayer |
95 | 55 | {
|
96 | 56 | public float Height;
|
97 | 57 | public string TextureName;
|
98 | 58 |
|
99 |
| - public ENVFileWaterLayer(STFReader stf) |
| 59 | + public WaterLayer(STFReader stf) |
100 | 60 | {
|
101 |
| - stf.MustMatch("("); |
102 |
| - stf.ParseBlock(new STFReader.TokenProcessor[] { |
103 |
| - new STFReader.TokenProcessor("world_water_layer_height", ()=>{ Height = stf.ReadFloatBlock(STFReader.UNITS.Distance, null); }), |
104 |
| - new STFReader.TokenProcessor("world_anim_shader", ()=>{ stf.MustMatch("("); stf.ParseBlock(new STFReader.TokenProcessor[] { |
105 |
| - new STFReader.TokenProcessor("world_shader", ()=>{ stf.MustMatch("("); stf.ReadString()/*TextureMode*/; stf.ParseBlock(new STFReader.TokenProcessor[] { |
106 |
| - new STFReader.TokenProcessor("terrain_texslots", ()=>{ stf.MustMatch("("); stf.ReadInt(null)/*Count*/; stf.ParseBlock(new STFReader.TokenProcessor[] { |
107 |
| - new STFReader.TokenProcessor("terrain_texslot", ()=>{ stf.MustMatch("("); TextureName = stf.ReadString(); stf.SkipRestOfBlock(); }), |
108 |
| - });}), |
109 |
| - });}), |
110 |
| - });}), |
| 61 | + stf.ParseWholeBlock(new[] |
| 62 | + { |
| 63 | + new STFReader.TokenProcessor("world_water_layer_height", () => { Height = stf.ReadFloatBlock(STFReader.UNITS.Distance, null); }), |
| 64 | + new STFReader.TokenProcessor("world_anim_shader", () => stf.ParseWholeBlock(new[] |
| 65 | + { |
| 66 | + new STFReader.TokenProcessor("world_shader", () => |
| 67 | + { |
| 68 | + stf.MustMatch("("); |
| 69 | + stf.ReadString() /*TextureMode*/; |
| 70 | + stf.ParseBlock(new[] |
| 71 | + { |
| 72 | + new STFReader.TokenProcessor("terrain_texslots", () => |
| 73 | + { |
| 74 | + stf.MustMatch("("); |
| 75 | + stf.ReadInt(null) /*Count*/; |
| 76 | + stf.ParseBlock(new[] |
| 77 | + { |
| 78 | + new STFReader.TokenProcessor("terrain_texslot", () => |
| 79 | + { |
| 80 | + stf.MustMatch("("); |
| 81 | + TextureName = stf.ReadString(); |
| 82 | + stf.SkipRestOfBlock(); |
| 83 | + }), |
| 84 | + }); |
| 85 | + }), |
| 86 | + }); |
| 87 | + }), |
| 88 | + })), |
111 | 89 | });
|
112 | 90 | }
|
113 | 91 | }
|
114 | 92 |
|
115 |
| - } |
116 |
| - |
117 |
| - public class ENVFileSkyLayer |
118 |
| - { |
119 |
| - public string Fadein_Begin_Time; |
120 |
| - public string Fadein_End_Time; |
121 |
| - public string TextureName; |
122 |
| - public string TextureMode; |
123 |
| - public float TileX; |
124 |
| - public float TileY; |
125 |
| - |
126 |
| - |
127 |
| - public ENVFileSkyLayer(STFReader stf) |
| 93 | + public class SkyLayer |
128 | 94 | {
|
129 |
| - stf.MustMatch("("); |
130 |
| - stf.ParseBlock(new STFReader.TokenProcessor[] { |
131 |
| - new STFReader.TokenProcessor("world_sky_layer_fadein", ()=>{ stf.MustMatch("("); Fadein_Begin_Time = stf.ReadString(); Fadein_End_Time = stf.ReadString(); stf.SkipRestOfBlock();}), |
132 |
| - new STFReader.TokenProcessor("world_anim_shader", ()=>{ stf.MustMatch("("); stf.ParseBlock(new STFReader.TokenProcessor[] { |
133 |
| - new STFReader.TokenProcessor("world_anim_shader_frames", ()=>{ stf.MustMatch("("); stf.ParseBlock(new STFReader.TokenProcessor[] { |
134 |
| - new STFReader.TokenProcessor("world_anim_shader_frame", ()=>{ stf.MustMatch("("); stf.ParseBlock(new STFReader.TokenProcessor[] { |
135 |
| - new STFReader.TokenProcessor("world_anim_shader_frame_uvtiles", ()=>{ stf.MustMatch("("); TileX = stf.ReadFloat(STFReader.UNITS.Any, 1.0f); TileY = stf.ReadFloat(STFReader.UNITS.Any, 1.0f); stf.ParseBlock(new STFReader.TokenProcessor[] { |
136 |
| - });}), |
137 |
| - });}), |
138 |
| - });}), |
139 |
| - new STFReader.TokenProcessor("world_shader", ()=>{ stf.MustMatch("("); TextureMode = stf.ReadString(); stf.ParseBlock(new STFReader.TokenProcessor[] { |
140 |
| - new STFReader.TokenProcessor("terrain_texslots", ()=>{ stf.MustMatch("("); stf.ReadInt(null)/*Count*/; stf.ParseBlock(new STFReader.TokenProcessor[] { |
141 |
| - new STFReader.TokenProcessor("terrain_texslot", ()=>{ stf.MustMatch("("); TextureName = stf.ReadString(); stf.SkipRestOfBlock(); }), |
142 |
| - });}), |
143 |
| - });}), |
144 |
| - });}), |
145 |
| - }); |
| 95 | + public string FadeInBeginTime; |
| 96 | + public string FadeInEndTime; |
| 97 | + public string TextureName; |
| 98 | + public string TextureMode; |
| 99 | + public float TileX; |
| 100 | + public float TileY; |
146 | 101 |
|
| 102 | + public SkyLayer(STFReader stf) |
| 103 | + { |
| 104 | + stf.ParseWholeBlock(new[] |
| 105 | + { |
| 106 | + new STFReader.TokenProcessor("world_sky_layer_fadein", () => |
| 107 | + { |
| 108 | + stf.MustMatch("("); |
| 109 | + FadeInBeginTime = stf.ReadString(); |
| 110 | + FadeInEndTime = stf.ReadString(); |
| 111 | + stf.SkipRestOfBlock(); |
| 112 | + }), |
| 113 | + new STFReader.TokenProcessor("world_anim_shader", () => stf.ParseWholeBlock(new[] |
| 114 | + { |
| 115 | + new STFReader.TokenProcessor("world_anim_shader_frames", () => stf.ParseWholeBlock(new[] |
| 116 | + { |
| 117 | + new STFReader.TokenProcessor("world_anim_shader_frame", () => stf.ParseWholeBlock(new[] |
| 118 | + { |
| 119 | + new STFReader.TokenProcessor("world_anim_shader_frame_uvtiles", () => |
| 120 | + { |
| 121 | + stf.MustMatch("("); |
| 122 | + TileX = stf.ReadFloat(STFReader.UNITS.Any, 1.0f); |
| 123 | + TileY = stf.ReadFloat(STFReader.UNITS.Any, 1.0f); |
| 124 | + stf.ParseBlock(new STFReader.TokenProcessor[0]); |
| 125 | + }), |
| 126 | + })), |
| 127 | + })), |
| 128 | + new STFReader.TokenProcessor("world_shader", () => |
| 129 | + { |
| 130 | + stf.MustMatch("("); |
| 131 | + TextureMode = stf.ReadString(); |
| 132 | + stf.ParseBlock(new[] |
| 133 | + { |
| 134 | + new STFReader.TokenProcessor("terrain_texslots", () => |
| 135 | + { |
| 136 | + stf.MustMatch("("); |
| 137 | + stf.ReadInt(null) /*Count*/; |
| 138 | + stf.ParseBlock(new[] |
| 139 | + { |
| 140 | + new STFReader.TokenProcessor("terrain_texslot", () => |
| 141 | + { |
| 142 | + stf.MustMatch("("); |
| 143 | + TextureName = stf.ReadString(); |
| 144 | + stf.SkipRestOfBlock(); |
| 145 | + }), |
| 146 | + }); |
| 147 | + }), |
| 148 | + }); |
| 149 | + }), |
| 150 | + })), |
| 151 | + }); |
| 152 | + } |
147 | 153 | }
|
148 |
| - } |
149 |
| - public class ENVFileSkySatellite |
150 |
| - { |
151 |
| - |
152 |
| - public string TextureName; |
153 |
| - public string TextureMode; |
154 | 154 |
|
155 |
| - public ENVFileSkySatellite(STFReader stf) |
| 155 | + public class SkySatellite |
156 | 156 | {
|
157 |
| - stf.MustMatch("("); |
158 |
| - stf.ParseBlock(new STFReader.TokenProcessor[] { |
159 |
| - new STFReader.TokenProcessor("world_anim_shader", ()=>{ stf.MustMatch("("); stf.ParseBlock(new STFReader.TokenProcessor[] { |
160 |
| - new STFReader.TokenProcessor("world_shader", ()=>{ stf.MustMatch("("); TextureMode = stf.ReadString(); stf.ParseBlock(new STFReader.TokenProcessor[] { |
161 |
| - new STFReader.TokenProcessor("terrain_texslots", ()=>{ stf.MustMatch("("); stf.ReadInt(null)/*Count*/; stf.ParseBlock(new STFReader.TokenProcessor[] { |
162 |
| - new STFReader.TokenProcessor("terrain_texslot", ()=>{ stf.MustMatch("("); TextureName = stf.ReadString(); stf.SkipRestOfBlock(); }), |
163 |
| - });}), |
164 |
| - });}), |
165 |
| - });}), |
| 157 | + public int RiseTime; |
| 158 | + public int SetTime; |
| 159 | + public SkySatelliteType Type; |
| 160 | + public string TextureName; |
| 161 | + public string TextureMode; |
| 162 | + |
| 163 | + public SkySatellite(STFReader stf) |
| 164 | + { |
| 165 | + stf.ParseWholeBlock(new[] |
| 166 | + { |
| 167 | + new STFReader.TokenProcessor("world_sky_satellite_rise_time", () => RiseTime = ParseTime(stf.ReadStringBlock("00:00:00"))), |
| 168 | + new STFReader.TokenProcessor("world_sky_satellite_set_time", () => SetTime = ParseTime(stf.ReadStringBlock("00:00:00"))), |
| 169 | + new STFReader.TokenProcessor("world_sky_satellite_light", () => Type = (SkySatelliteType)stf.ReadIntBlock((int)SkySatelliteType.Unknown)), |
| 170 | + new STFReader.TokenProcessor("world_anim_shader", () => stf.ParseWholeBlock(new[] |
| 171 | + { |
| 172 | + new STFReader.TokenProcessor("world_shader", () => |
| 173 | + { |
| 174 | + stf.MustMatch("("); |
| 175 | + TextureMode = stf.ReadString(); |
| 176 | + stf.ParseBlock(new[] |
| 177 | + { |
| 178 | + new STFReader.TokenProcessor("terrain_texslots", () => |
| 179 | + { |
| 180 | + stf.MustMatch("("); |
| 181 | + stf.ReadInt(null) /*Count*/; |
| 182 | + stf.ParseBlock(new[] |
| 183 | + { |
| 184 | + new STFReader.TokenProcessor("terrain_texslot", () => |
| 185 | + { |
| 186 | + stf.MustMatch("("); |
| 187 | + TextureName = stf.ReadString(); |
| 188 | + stf.SkipRestOfBlock(); |
| 189 | + }), |
| 190 | + }); |
| 191 | + }), |
| 192 | + }); |
| 193 | + }), |
| 194 | + })), |
166 | 195 | });
|
| 196 | + } |
| 197 | + |
| 198 | + public enum SkySatelliteType |
| 199 | + { |
| 200 | + Unknown = -1, |
| 201 | + Moon = 0, |
| 202 | + Sun = 1, |
| 203 | + } |
| 204 | + |
| 205 | + int ParseTime(string time) |
| 206 | + { |
| 207 | + var timeParts = time.Split(':'); |
| 208 | + if (timeParts.Length != 3 || !byte.TryParse(timeParts[0], out var hours) || !byte.TryParse(timeParts[1], out var minutes) || !byte.TryParse(timeParts[2], out var seconds)) |
| 209 | + { |
| 210 | + return 0; |
| 211 | + } |
| 212 | + |
| 213 | + return (hours * 3600) + (minutes * 60) + seconds; |
| 214 | + } |
167 | 215 | }
|
168 | 216 | }
|
169 | 217 | }
|
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