This repository was archived by the owner on Apr 28, 2022. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 58
/
Copy pathOpenIABEventManager.cs
319 lines (273 loc) · 8.27 KB
/
OpenIABEventManager.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
/*******************************************************************************
* Copyright 2012-2014 One Platform Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
using OnePF;
/**
* Simple event manager. Subscribe to handle billing events
*/
public class OpenIABEventManager : MonoBehaviour
{
/**
* Successfull Init callback. Billing is supported on current platform
*/
public static event Action billingSupportedEvent;
/**
* Failed Init callback. Billing is not supported on current platform
*/
public static event Action<string> billingNotSupportedEvent;
/**
* Successful QueryInventory callback. Purchase history and store listings are returned
*/
public static event Action<Inventory> queryInventorySucceededEvent;
/**
* Failed QueryInventory callback.
*/
public static event Action<string> queryInventoryFailedEvent;
/**
* Successful purchase callback. Fired after purchase of a product or a subscription
*/
public static event Action<Purchase> purchaseSucceededEvent;
/**
* Failed purchase callback
*/
public static event Action<int, string> purchaseFailedEvent;
/**
* Successful consume attempt callback
*/
public static event Action<Purchase> consumePurchaseSucceededEvent;
/**
* Failed consume attempt callback
*/
public static event Action<string> consumePurchaseFailedEvent;
#pragma warning disable 0067
/**
* Fired when transaction was restored
*/
public static event Action<string> transactionRestoredEvent;
/**
* Fired when transaction restoration process failed
*/
public static event Action<string> restoreFailedEvent;
/**
* Fired when transaction restoration process succeeded
*/
public static event Action restoreSucceededEvent;
#pragma warning restore 0067
private void Awake()
{
// Set the GameObject name to the class name for easy access from native plugin
gameObject.name = GetType().ToString();
DontDestroyOnLoad(this);
}
#if UNITY_ANDROID
private void OnMapSkuFailed(string exception)
{
Debug.LogError("SKU mapping failed: " + exception);
}
private void OnBillingSupported(string empty)
{
if (billingSupportedEvent != null)
billingSupportedEvent();
}
private void OnBillingNotSupported(string error)
{
if (billingNotSupportedEvent != null)
billingNotSupportedEvent(error);
}
private void OnQueryInventorySucceeded(string json)
{
if (queryInventorySucceededEvent != null)
{
Inventory inventory = new Inventory(json);
queryInventorySucceededEvent(inventory);
}
}
private void OnQueryInventoryFailed(string error)
{
if (queryInventoryFailedEvent != null)
queryInventoryFailedEvent(error);
}
private void OnPurchaseSucceeded(string json)
{
if (purchaseSucceededEvent != null)
purchaseSucceededEvent(new Purchase(json));
}
private void OnPurchaseFailed(string message)
{
int errorCode = -1;
string errorMessage = "Unknown error";
if (!string.IsNullOrEmpty(message)) {
string[] tokens = message.Split('|');
if (tokens.Length >= 2) {
Int32.TryParse(tokens[0], out errorCode);
errorMessage = tokens[1];
} else {
errorMessage = message;
}
}
if (purchaseFailedEvent != null)
purchaseFailedEvent(errorCode, errorMessage);
}
private void OnConsumePurchaseSucceeded(string json)
{
if (consumePurchaseSucceededEvent != null)
consumePurchaseSucceededEvent(new Purchase(json));
}
private void OnConsumePurchaseFailed(string error)
{
if (consumePurchaseFailedEvent != null)
consumePurchaseFailedEvent(error);
}
public void OnTransactionRestored(string sku)
{
if (transactionRestoredEvent != null)
{
transactionRestoredEvent(sku);
}
}
public void OnRestoreTransactionFailed(string error)
{
if (restoreFailedEvent != null)
{
restoreFailedEvent(error);
}
}
public void OnRestoreTransactionSucceeded(string message)
{
if (restoreSucceededEvent != null)
{
restoreSucceededEvent();
}
}
#endif
#if UNITY_IOS
private void OnBillingSupported(string empty)
{
if (billingSupportedEvent != null)
{
billingSupportedEvent();
}
}
private void OnBillingNotSupported(string error)
{
if (billingNotSupportedEvent != null)
billingNotSupportedEvent(error);
}
private void OnQueryInventorySucceeded(string json)
{
if (queryInventorySucceededEvent != null)
{
Inventory inventory = new Inventory(json);
queryInventorySucceededEvent(inventory);
}
}
private void OnQueryInventoryFailed(string error)
{
if (queryInventoryFailedEvent != null)
queryInventoryFailedEvent(error);
}
private void OnPurchaseSucceeded(string json)
{
if (purchaseSucceededEvent != null)
{
purchaseSucceededEvent(new Purchase(new JSON(json)));
}
}
private void OnPurchaseFailed(string error)
{
if (purchaseFailedEvent != null)
{
purchaseFailedEvent(-1, error);
}
}
private void OnConsumePurchaseSucceeded(string json)
{
if (consumePurchaseSucceededEvent != null)
consumePurchaseSucceededEvent(new Purchase(json));
}
private void OnConsumePurchaseFailed(string error)
{
if (consumePurchaseFailedEvent != null)
consumePurchaseFailedEvent(error);
}
public void OnPurchaseRestored(string sku)
{
if (transactionRestoredEvent != null)
{
transactionRestoredEvent(sku);
}
}
public void OnRestoreFailed(string error)
{
if (restoreFailedEvent != null)
{
restoreFailedEvent(error);
}
}
public void OnRestoreFinished(string message)
{
if (restoreSucceededEvent != null)
{
restoreSucceededEvent();
}
}
#endif
#if UNITY_WP8
public void OnBillingSupported()
{
if (billingSupportedEvent != null)
billingSupportedEvent();
}
public void OnBillingNotSupported(string error)
{
if (billingNotSupportedEvent != null)
billingNotSupportedEvent(error);
}
private void OnQueryInventorySucceeded(Inventory inventory)
{
if (queryInventorySucceededEvent != null)
queryInventorySucceededEvent(inventory);
}
private void OnQueryInventoryFailed(string error)
{
if (queryInventoryFailedEvent != null)
queryInventoryFailedEvent(error);
}
private void OnPurchaseSucceeded(Purchase purchase)
{
if (purchaseSucceededEvent != null)
purchaseSucceededEvent(purchase);
}
private void OnPurchaseFailed(string error)
{
if (purchaseFailedEvent != null)
purchaseFailedEvent(-1, error);
}
private void OnConsumePurchaseSucceeded(Purchase purchase)
{
if (consumePurchaseSucceededEvent != null)
consumePurchaseSucceededEvent(purchase);
}
private void OnConsumePurchaseFailed(string error)
{
if (consumePurchaseFailedEvent != null)
consumePurchaseFailedEvent(error);
}
#endif
}