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_codeblocks_project.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="intro" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/intro" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
</Target>
<Target title="Release">
<Option output="bin/Release/intro" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
</Compiler>
<Linker>
<Add library="opengl32" />
<Add library="glu32" />
<Add library="gdi32" />
<Add library="D:/projects/codeblocks/_lib/winmm-7.1a-win32/WinMM.Lib" />
</Linker>
<Unit filename="src/client.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/client.h" />
<Unit filename="src/config/config.h" />
<Unit filename="src/dat/font_meta.h" />
<Unit filename="src/dat/font_pixels.h" />
<Unit filename="src/dat/logo_font_meta.h" />
<Unit filename="src/dat/logo_font_pixels.h" />
<Unit filename="src/dat/song_data.h" />
<Unit filename="src/dat/spritesheet_pixels.h" />
<Unit filename="src/fw/animation.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/fw/animation.h" />
<Unit filename="src/fw/broadcast.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/fw/broadcast.h" />
<Unit filename="src/fw/easing.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/fw/easing.h" />
<Unit filename="src/fw/font.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/fw/font.h" />
<Unit filename="src/fw/glx.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/fw/glx.h" />
<Unit filename="src/fw/image.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/fw/image.h" />
<Unit filename="src/fw/lut.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/fw/lut.h" />
<Unit filename="src/fw/main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/fw/micromod.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/fw/micromod.h" />
<Unit filename="src/fw/object_3d.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/fw/object_3d.h" />
<Unit filename="src/fw/pixels.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/fw/pixels.h" />
<Unit filename="src/fw/projection.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/fw/projection.h" />
<Unit filename="src/fw/render.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/fw/render.h" />
<Unit filename="src/fw/sound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/fw/sound.h" />
<Unit filename="src/fw/types.h" />
<Unit filename="src/fx/anim_text.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/fx/anim_text.h" />
<Unit filename="src/fx/glenz.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/fx/glenz.h" />
<Unit filename="src/resource.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/resource.h" />
<Unit filename="src/scene_0.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/scene_0.h" />
<Extensions>
<lib_finder disable_auto="1" />
</Extensions>
</Project>
</CodeBlocks_project_file>