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Once you've installed the plugin you can verify that it's working by cding into a project that has a package.json file with engines and does not have a .node-version file. From anywhere in the project's tree, run nodenv which node
Doing this in a project that specified a node version that was not currently installed just caused my nodenv to hang (which made me think the plugin was not correctly installed) Perhaps there is a more robust way to verify an installation?
The text was updated successfully, but these errors were encountered:
Doing this in a project that specified a node version that was not currently installed just caused my nodenv to hang (which made me think the plugin was not correctly installed) Perhaps there is a more robust way to verify an installation?
The text was updated successfully, but these errors were encountered: