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If Vineflower runs out of memory, it'll skip a method and continue and ultimately return exit code 0, leading to an output.jar for which patching will fail (due to broken methods):
WARN: Method <clinit> ()V in class net/minecraft/world/level/block/Blocks couldn't be decompiled.
java.lang.OutOfMemoryError: Java heap space
[...]
INFO: ... done
We probably need to make our handling of Vineflower more robust. This is just a marker issue to remember to do that.
Switching to the Vineflower API may improve our ability to handle this, but has other significant cost associated with it.
The text was updated successfully, but these errors were encountered:
If Vineflower runs out of memory, it'll skip a method and continue and ultimately return exit code 0, leading to an output.jar for which patching will fail (due to broken methods):
We probably need to make our handling of Vineflower more robust. This is just a marker issue to remember to do that.
Switching to the Vineflower API may improve our ability to handle this, but has other significant cost associated with it.
The text was updated successfully, but these errors were encountered: