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| 1 | +// https://leetcode.com/problems/design-underground-system/ |
| 2 | +class UndergroundSystem { |
| 3 | + constructor() { |
| 4 | + this.stationSystem = {}; |
| 5 | + this.averageTime = {}; |
| 6 | + } |
| 7 | + |
| 8 | + /** |
| 9 | + * Time O(1) | Space O(1) |
| 10 | + * Records the check-in time and station for a user. |
| 11 | + * @param {number} id - User ID |
| 12 | + * @param {string} stationName - Check-in station name |
| 13 | + * @param {number} t - Check-in time |
| 14 | + * @return {void} |
| 15 | + */ |
| 16 | + checkIn(id, stationName, t) { |
| 17 | + this.stationSystem[id] = [stationName, '', t, '']; |
| 18 | + } |
| 19 | + |
| 20 | + /** |
| 21 | + * Time O(1) | Space O(1) |
| 22 | + * Records the check-out time and station for a user, and calculates the average time. |
| 23 | + * @param {number} id - User ID |
| 24 | + * @param {string} stationName - Check-out station name |
| 25 | + * @param {number} t - Check-out time |
| 26 | + * @return {void} |
| 27 | + */ |
| 28 | + checkOut(id, stationName, t) { |
| 29 | + const user = this.stationSystem[id]; |
| 30 | + user[1] = stationName; |
| 31 | + user[3] = t; |
| 32 | + const stationHash = `${user[0]}-${user[1]}`; |
| 33 | + if (this.averageTime[stationHash]) { |
| 34 | + this.averageTime[stationHash][0] += 1; |
| 35 | + this.averageTime[stationHash][1] += user[3] - user[2]; |
| 36 | + } else { |
| 37 | + this.averageTime[stationHash] = []; |
| 38 | + this.averageTime[stationHash][0] = 1; |
| 39 | + this.averageTime[stationHash][1] = user[3] - user[2]; |
| 40 | + } |
| 41 | + } |
| 42 | + |
| 43 | + /** |
| 44 | + * Time O(1) | Space O(1) |
| 45 | + * Returns the average time taken to travel between two stations. |
| 46 | + * @param {string} startStation - Start station name |
| 47 | + * @param {string} endStation - End station name |
| 48 | + * @return {number} - Average time in hours |
| 49 | + */ |
| 50 | + getAverageTime(startStation, endStation) { |
| 51 | + const [rounds, totalHours] = this.averageTime[`${startStation}-${endStation}`]; |
| 52 | + return totalHours / rounds; |
| 53 | + } |
| 54 | +} |
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