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Visible drops #113

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Sonorpearl opened this issue Dec 25, 2012 · 7 comments
Open

Visible drops #113

Sonorpearl opened this issue Dec 25, 2012 · 7 comments

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@Sonorpearl
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What would be VERY Nice, would be a function, that Monster dropps virtual Money, with Minor and Major. Such as Minor= Nugget= 0,01 Euro, Major= Gold ingot= 1 Euro. And if a Monster dropps 2 Gold, it dropps 2 Gold Ingots. If it just drops 80 Nuggets, there would 2 stacks, maybe that there only visible drops 64 nuggets, but the real value is saved or so. Any you have only to pickup them and they insta go into your "wallet". That with some variables such as:

Minor Item: Minor value: 0.01 Cent Major Item: Major value: 1 Euro And maybe a Value such as, how much Minor Items should dropp, when it auto transform into one major item. Example:

If you say minor value: 0.2 minor to major: 5 Then a Monster dropps 6 minor items. There will be 1 major and 1 minor on ground.

Or whatever you think that it would be good. ^^

You doesnt need to take it 1on1, but that around would be pretty nice. :-3

Or just:
Maybe with minor and major (like in iconomy). To be set variable as drop, monster drops between 1 major and 25 minor (1.25 money) and 2 major and 50 minor (2.50 money). randomly.

@mung3r
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mung3r commented Dec 26, 2012

If you use something like Gringotts as the economy plugin, you can have items as drops. Gringotts is supported via Vault.

@Sonorpearl
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Visible "Virtual" Money drop from Mobs/Players?
I dont think, that it has that option, but I found something similar, MoneyDropp, but outdated...
I meant something like that:
http://dev.bukkit.org/server-mods/moneydrop/

@Sonorpearl
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I dont think, that Gringotts has that. ^^

@mung3r
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mung3r commented Dec 27, 2012

Hmm, it would be cool if MoneyDrop hooked into Vault. If it's inactive, I might consider updating it and having it work with Vault just like Gringotts.

@Sonorpearl
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Updating would be very nice.

@Sonorpearl
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Do you have any updates on this thing? ^^

@mung3r
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mung3r commented Dec 30, 2012

No updates yet but I do intend to look at this closer when time permits.

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