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init.lua
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228 lines (225 loc) · 7.73 KB
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local modes = {
{
name = "off",
desc = "Off",
texture = "arrowboards_bg.png^arrowboards_off.png",
},
{
name = "flashing_arrow_right",
desc = "Flashing Right Arrow",
texture = {
name = "[combine:64x128:0,0=arrowboards_bg.png:0,0=arrowboards_off.png:0,64=arrowboards_bg.png:0,64=arrowboards_arrow3.png",
animation = {type = "vertical_frames", aspect_w = 64, aspect_h = 64, length = 1.5},
},
},
{
name = "flashing_arrow_left",
desc = "Flashing Left Arrow",
texture = {
name = "[combine:64x128:0,0=arrowboards_bg.png:0,0=arrowboards_off.png:0,64=arrowboards_bg.png:0,64=arrowboards_arrow3.png^[transformFX",
animation = {type = "vertical_frames", aspect_w = 64, aspect_h = 64, length = 1.5},
},
},
{
name = "flashing_arrow_dual",
desc = "Flashing Dual Arrow",
texture = {
name = "[combine:64x128:0,0=arrowboards_bg.png:0,0=arrowboards_off.png:0,64=arrowboards_bg.png:0,64=arrowboards_dualarrow.png",
animation = {type = "vertical_frames", aspect_w = 64, aspect_h = 64, length = 1.5},
},
},
{
name = "seq_arrow_right",
desc = "Sequential Right Arrow",
texture = {
name = "[combine:64x256:0,0=arrowboards_bg.png:0,0=arrowboards_off.png:0,64=arrowboards_bg.png:0,64=arrowboards_arrow1.png:0,128=arrowboards_bg.png:0,128=arrowboards_arrow2.png:0,192=arrowboards_bg.png:0,192=arrowboards_arrow3.png",
animation = {type = "vertical_frames", aspect_w = 64, aspect_h = 64, length = 3},
},
},
{
name = "seq_arrow_left",
desc = "Sequential Left Arrow",
texture = {
name = "[combine:64x256:0,0=arrowboards_bg.png:0,0=arrowboards_off.png:0,64=arrowboards_bg.png:0,64=arrowboards_arrow1.png:0,128=arrowboards_bg.png:0,128=arrowboards_arrow2.png:0,192=arrowboards_bg.png:0,192=arrowboards_arrow3.png^[transformFX",
animation = {type = "vertical_frames", aspect_w = 64, aspect_h = 64, length = 3},
},
},
{
name = "seq_chevron_right",
desc = "Sequential Right Chevron",
texture = {
name = "[combine:64x256:0,0=arrowboards_bg.png:0,0=arrowboards_off.png:0,64=arrowboards_bg.png:0,64=arrowboards_chevron1.png:0,128=arrowboards_bg.png:0,128=arrowboards_chevron2.png:0,192=arrowboards_bg.png:0,192=arrowboards_chevron3.png",
animation = {type = "vertical_frames", aspect_w = 64, aspect_h = 64, length = 3},
},
},
{
name = "seq_chevron_left",
desc = "Sequential Left Chevron",
texture = {
name = "[combine:64x256:0,0=arrowboards_bg.png:0,0=arrowboards_off.png:0,64=arrowboards_bg.png:0,64=arrowboards_chevron1.png:0,128=arrowboards_bg.png:0,128=arrowboards_chevron2.png:0,192=arrowboards_bg.png:0,192=arrowboards_chevron3.png^[transformFX",
animation = {type = "vertical_frames", aspect_w = 64, aspect_h = 64, length = 3},
},
},
{
name = "flashing_caution_corners",
desc = "Flashing Caution (four corners)",
texture = {
name = "[combine:64x128:0,0=arrowboards_bg.png:0,0=arrowboards_off.png:0,64=arrowboards_bg.png:0,64=arrowboards_caution1.png",
animation = {type = "vertical_frames", aspect_w = 64, aspect_h = 64, length = 1.5},
},
},
{
name = "flashing_caution_line",
desc = "Flashing Caution (horizontal line)",
texture = {
name = "[combine:64x128:0,0=arrowboards_bg.png:0,0=arrowboards_off.png:0,64=arrowboards_bg.png:0,64=arrowboards_caution2.png",
animation = {type = "vertical_frames", aspect_w = 64, aspect_h = 64, length = 1.5},
},
},
{
name = "alternating_diamond_caution",
desc = "Alternating Diamond Caution",
texture = {
name = "[combine:64x128:0,0=arrowboards_bg.png:0,0=arrowboards_caution3.png:0,64=arrowboards_bg.png:0,64=(arrowboards_caution3.png^[transformFX)",
animation = {type = "vertical_frames", aspect_w = 64, aspect_h = 64, length = 1.5},
},
},
}
for k,v in ipairs(modes) do
core.register_node("arrowboards:"..v.name,{
paramtype = "light",
paramtype2 = "facedir",
groups = {not_in_creative_inventory=1},
is_ground_content = false,
tiles = {"arrowboards_bg.png^[transformFY","arrowboards_bg.png","arrowboards_bg.png","arrowboards_bg.png","arrowboards_bg.png",v.texture},
drawtype = "nodebox",
light_source = 4,
node_box = {
type = "fixed",
fixed = {
{-0.5,-0.04,-0.5,0.5,0.5,-0.4}, --Display
{-0.4,-0.5,-0.5,-0.3,-0.04,-0.4}, --Left Pole
{0.4,-0.5,-0.5,0.3,-0.04,-0.4}, --Right Pole
},
},
selection_box = {
type = "fixed",
fixed = {
{0,0,0,0,0,0},
},
},
})
end
core.register_node("arrowboards:base",{
description = "Arrow Board",
paramtype = "light",
paramtype2 = "facedir",
groups = {dig_immediate=2},
is_ground_content = false,
tiles = {"arrowboards_base.png"},
inventory_image = "arrowboards_inv.png",
drawtype = "nodebox",
light_source = 4,
node_box = {
type = "fixed",
fixed = {
{-0.5,-0.5,-0.5,0.5,-0.25,0.5}, --Base
{-0.4,-0.25,-0.5,-0.3,0.5,-0.4}, --Left Pole
{0.4,-0.25,-0.5,0.3,0.5,-0.4}, --Right Pole
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5,-0.5,-0.5,0.5,-0.25,0.5}, --Base
{-0.5,-0.25,-0.5,0.5,1.5,-0.4}, -- The Rest
},
},
on_construct = function(pos)
local meta = core.get_meta(pos)
local fs = "size[4,1]dropdown[0,0;4;mode;"
for _,v in ipairs(modes) do
fs = fs..v.desc..","
end
fs = string.sub(fs,1,-2)
fs = fs..";1]"
meta:set_string("formspec",fs)
end,
on_receive_fields = function(pos,formname,fields,sender)
local name = sender:get_player_name()
if fields.quit or not fields.mode then return end
if core.is_protected(pos,name) and not core.check_player_privs(name,{protection_bypass=true}) then
core.record_protection_violation(pos,name)
return
end
for k,v in ipairs(modes) do
if fields.mode == v.desc then
local meta = core.get_meta(pos)
local fs = "size[4,1]dropdown[0,0;4;mode;"
for _,v in ipairs(modes) do
fs = fs..v.desc..","
end
fs = string.sub(fs,1,-2)
fs = fs..";"..k.."]"
meta:set_string("formspec",fs)
pos.y = pos.y + 1
local node = core.get_node(pos)
node.name = "arrowboards:"..v.name
core.set_node(pos,node)
end
end
end,
--Some of this might be "borrowed" from the LTC-4000E :P
after_place_node = function(pos,placer)
local node = core.get_node(pos)
local toppos = {x=pos.x,y=pos.y + 1,z=pos.z}
local topnode = core.get_node(toppos)
local placername = placer:get_player_name()
if topnode.name ~= "air" then
if placer:is_player() then
core.chat_send_player(placername,"Can't place arrow board - no room for the top half!")
end
core.set_node(pos,{name="air"})
return true
end
if core.is_protected(toppos,placername) and not core.check_player_privs(placername,{protection_bypass=true}) then
if placer:is_player() then
core.chat_send_player(placername,"Can't place arrow board - top half is protected!")
core.record_protection_violation(toppos,placername)
end
core.set_node(pos,{name="air"})
return true
end
node.name = "arrowboards:off"
core.set_node(toppos,node)
end,
on_destruct = function(pos)
pos.y = pos.y + 1
if string.sub(core.get_node(pos).name,1,12) == "arrowboards:" then
core.set_node(pos,{name="air"})
end
end,
on_rotate = function(pos,node,user,mode,new_param2)
if not screwdriver then
return false
end
local ret = screwdriver.rotate_simple(pos,node,user,mode,new_param2)
core.after(0,function(pos)
local newnode = core.get_node(pos)
local param2 = newnode.param2
pos.y = pos.y + 1
local topnode = core.get_node(pos)
topnode.param2 = param2
core.set_node(pos,topnode)
end,pos)
return ret
end,
})
core.register_craft({
output = "arrowboards:base",
recipe = {
{"mesecons_lightstone:lightstone_yellow_off","mesecons_luacontroller:luacontroller0000","mesecons_lightstone:lightstone_yellow_off"},
{"mesecons_lightstone:lightstone_yellow_off","default:steel_ingot","mesecons_lightstone:lightstone_yellow_off"},
{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
},
})