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Player ragdolls are now server-side ( On Dobrograd this is already there, but for the addon it's necessary, otherwise I can't implement to make it work for players )
localEnableServerSideRagdolls=CreateConVar("sv_ragdolls", "1", {FCVAR_REPLICATED, FCVAR_NOTIFY}, "Enable server side player corpse ragdolls.")
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localRagdollSpeedMultiplier=CreateConVar("sv_ragdolls_speed", "1", {FCVAR_REPLICATED, FCVAR_ARCHIVE}, "Speed multiplier of player corpse ragdolls.")
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localRagdollWeightMultiplier=CreateConVar("sv_ragdolls_weight", "1", {FCVAR_REPLICATED, FCVAR_ARCHIVE}, "Weight multiplier of player corpse ragdolls.")
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localRagdollsCollideWithPlayers=CreateConVar("sv_ragdolls_collide_players", "1", {FCVAR_REPLICATED, FCVAR_ARCHIVE}, "Whether player corpses should collide with players or not.")
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