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CHANGES.txt

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@@ -161,6 +161,14 @@ Release 0.5.2 - 2014/9/6
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* Fix FILETIME is not available in WinRT
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* Fix does not work in Unity3D. issue #37
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Relase 0.5.3 - 2014/09/15
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BREAKING CHANGES
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* MessagePackObject from byte[] now always act as binary, not string. It affects only low level API and unpacked from bin8, bin16, bin32 types. Issue #39
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FEATURES
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* Using new MessagePackMemberAttribute.Name property, you can customize map keys of serialized objects when you use SerializationMethod.Map. Related to issue #38
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Relese 1.0 - ???
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BREAKING CHANGES [planed]

MsgPack.nuspec

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<metadata>
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<id>MsgPack.Cli</id>
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<title>MessagePack for CLI</title>
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<version>0.5.2</version>
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<version>0.5.3</version>
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<authors>FUJIWARA, Yusuke</authors>
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<owners>FUJIWARA, Yusuke</owners>
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<licenseUrl>http://www.apache.org/licenses/LICENSE-2.0</licenseUrl>
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<requireLicenseAcceptance>false</requireLicenseAcceptance>
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<description>MessagePack is fast, compact, and interoperable binary serialization format.
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This package provides MessagePack serialization/deserialization APIs. This pacakge also supports Mono, Xamarin and Unity3D.</description>
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<releaseNotes>This release fixes Unity3D iOS related critical issues, and now supports Windows Phone 8 (including Windows Phone Silverlight).</releaseNotes>
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<releaseNotes>This release includes: Changing MessagePackObject behavior which is unpacked from new binary typed value. MessagePackMember.Name property to tweak keys of serialized MessagePack maps.</releaseNotes>
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<copyright>Copyright 2010-2014 FUJIWARA, Yusuke, all rights reserved.</copyright>
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<tags>Serialization MessagePack MsgPack Formatter Binary Serializer Fast Xamarin Unity3D</tags>
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<dependencies />

README.md

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@@ -44,11 +44,11 @@ See [wiki](https://github.com/msgpack/msgpack-cli/wiki)
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## Installation
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* Binary files distributed via the NuGet package [MsgPack.Cli](http://www.nuget.org/packages/MsgPack.Cli/).
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* You can extract binary (DLL) file from NuGet package as following:
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1. Download *.nupack file from [NuGet site](http://www.nuget.org/packages/MsgPack.Cli/).
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2. Append suffix `.zip` and open package file as standard zip archive.
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3. Under the `lib` directory, binaries are there!
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* For mono, you can use `net45` or `net35` drops.
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* You can extract binary (DLL) file as following:
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1. Download *.zip file from [GitHub Release page](https://github.com/msgpack/msgpack-cli/releases/).
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2. Extract it.
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3. Under the `bin` directory, binaries are there!
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* For mono, you can use `net45` or `net35` drops as you run with.
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* For Unity, `unity3d` drop is suitable.
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## How to build
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msbuild MsgPack.compats.sln
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Or (for Windows Phone 7.1 drops):
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msbuild MsgPack.wp7.sln
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Or open one of above solution files in your IDE and run build command in it.
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### For Mono

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