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menudef.txt
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OptionMenu "m8f_at_OptionsMenu"
{
Title "Armament Tuning"
StaticText "Note that Armament Tuning may fail to work on certain mods.", "Black"
StaticText ""
Slider "Ammo multiplier", "m8f_wm_AmmoMultiplier", 0.1, 10.0, 0.1
StaticText "Ammo pickups will give at least 1 ammo.", "Black"
StaticText "Changes take effect on new drops only,", "Black"
StaticText "or on new level start. May not work if", "Black"
StaticText "ammo is replaced with custom pickups.", "Black"
StaticText ""
Slider "Kickback multiplier", "m8f_wm_KickbackMultiplier", 0.0, 10.0, 0.5
StaticText "Hitscan only.", "Black"
StaticText "Changes take effect on new level start.", "Black"
StaticText ""
Slider "Weapon bobbing multiplier", "m8f_wm_BobMultiplier", 0.0, 3.0, 0.5
StaticText "Setting this to 0 disables bobbing.", "Black"
StaticText "Changes take effect on new level start.", "Black"
StaticText ""
Slider "Missile visible size multiplier", "m8f_wm_MissileSizeMultiplier", 0.1, 3.0, 0.1
StaticText ""
Option "Disable gibbing", "m8f_wm_DisableGibbing", "OnOff"
Option "Disable weapon crushing", "m8f_wm_DisableWeaponCrushing", "OnOff"
Option "Disable ammo crushing", "m8f_wm_DisableAmmoCrushing", "OnOff"
Option "Disable item crushing", "m8f_wm_DisableItemCrushing", "OnOff"
StaticText "Changes take effect on new level start.", "Black"
StaticText ""
Option "Light up not acquired weapons", "m8f_wm_LightNotAcquiredWeapons", "OnOff"
StaticText "Changes are applied on next map.", "Black"
StaticText "Dynamic lights are required for this to work.", "Black"
StaticText "Doesn't work for mods with custom weapon pickups.", "Black"
StaticText ""
Option "Bright Ammo", "m8f_at_BrightAmmo", "OnOff"
StaticText ""
StaticText "Commands: Visuals", 1
Command "Clear decals", "wm_cleardecals"
StaticText ""
StaticText "Commands: Cheats", 1
Command "Give some ammo for this weapon", "netevent m8f_at_givethisammo"
StaticText "When you need to cheat, but IDFA is too much", "Black"
StaticText ""
StaticText "Commands: Game", 1
SafeCommand "Restart this level", "wm_restart_this_level"
SafeCommand "Next level", "wm_next_level"
StaticText ""
}
OptionMenu "m8f_wm_GZDoomWeapon"
{
Title "GZDoom Weapon Settings"
StaticText "HUD", 1
Option "$HUDMNU_CROSSHAIR", "crosshair", "Crosshairs"
Option "$HUDMNU_FORCECROSSHAIR", "crosshairforce", "OnOff"
StaticText ""
StaticText "Gameplay", 1
Option "Switch weapon on pickups", "neverswitchonpickup", "OffOn"
Slider "Autoaim", "autoaim", 0.0, 35.0, 35.0
Option "$CMPTMNU_MISSILECLIP", "compat_MISSILECLIP", "YesNo"
StaticText "Rockets fly through decorations", "Black"
StaticText ""
StaticText "Display", 1
Option "$DSPLYMNU_ROCKETTRAILS", "cl_rockettrails", "RocketTrailTypes"
Option "$DSPLYMNU_BLOODTYPE", "cl_bloodtype", "BloodTypes"
Option "$DSPLYMNU_PUFFTYPE", "cl_pufftype", "PuffTypes"
Slider "$DSPLYMNU_MAXPARTICLES", "r_maxparticles", 100, 10000, 100, 0
Slider "$DSPLYMNU_MAXDECALS", "cl_maxdecals", 0, 10000, 100, 0
StaticText ""
}
AddOptionMenu "OptionsMenu"
{
StaticText ""
Submenu "Armament Tuning", "m8f_at_OptionsMenu"
Submenu "GZDoom Weapon Options", "m8f_wm_GZDoomWeapon"
}