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Blocks don't drop items when broken. #13

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Darxit opened this issue Mar 4, 2024 · 3 comments
Open

Blocks don't drop items when broken. #13

Darxit opened this issue Mar 4, 2024 · 3 comments
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@Darxit
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Darxit commented Mar 4, 2024

The datapack does not seem to have the loot tables configured for breaking the items. It could be something finicky with a plugin, but thought I should at least make it known.

@misode
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misode commented Mar 4, 2024

If you follow the instructions on the readme it works in vanilla. Could you list what modloader (paper/spigot/forge/fabric) you are using, and which mod versions? Also if possible, show a screenshot after running /datapack list.

@misode misode added the question Further information is requested label Mar 4, 2024
@Darxit Darxit closed this as completed Mar 6, 2024
@Darxit Darxit reopened this Mar 6, 2024
@Darxit
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Darxit commented Mar 6, 2024

Didn't mean to close this, but the server is running purpur, and I was able to solve the issue by creating a new datapack with all the loot tables.
image

@JoepOvermars
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I had this same issue, in my case it was due to datapack loading/definition order. In the level.dat under datapacks/Enabled this datapack was the first element, before both vanilla and fabric. I moved it such that vanilla and fabric load first and now it works. You might have a similar issue. Especially since it shows up first in your datapack list.

In my case I think I might have enabled the datapack while updating the enabled_features list, but tbh I don't know it was a while before I discovered that the blocks didn't drop

Before After
afbeelding afbeelding

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