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CMakeLists.txt
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cmake_minimum_required(VERSION 3.24)
# Name of the project, also is the name of the file
project(SGD2FreeRes)
# Define requirements for C
set(CMAKE_C_STANDARD 90)
set(CMAKE_C_STANDARD_REQUIRED ON)
# Define requirements for C++
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# External dependencies
add_subdirectory(external)
# Enable NASM
set(CMAKE_ASM_NASM_OBJECT_FORMAT win32)
enable_language(ASM_NASM)
# Remove MinGW compiled binary "lib" prefix
if (MINGW)
set(CMAKE_IMPORT_LIBRARY_PREFIX "")
set(CMAKE_SHARED_LIBRARY_PREFIX "")
set(CMAKE_STATIC_LIBRARY_PREFIX "")
endif (MINGW)
# List all of the source files here
set(PROJECT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/SlashGaming-Diablo-II-Free-Resolution")
set(RESOURCE_FILES
"${PROJECT_DIR}/resource/resource.rc"
)
set(CPP_FILES
"${PROJECT_DIR}/src/helper/800_interface_bar.cc"
"${PROJECT_DIR}/src/helper/abstract_multiversion_patch.cpp"
"${PROJECT_DIR}/src/helper/abstract_version_patch.cpp"
"${PROJECT_DIR}/src/helper/cel_file_collection.cc"
"${PROJECT_DIR}/src/helper/custom_mpq.cc"
"${PROJECT_DIR}/src/helper/ddraw_version.cc"
"${PROJECT_DIR}/src/helper/evaluation.c"
"${PROJECT_DIR}/src/helper/file_string.cc"
"${PROJECT_DIR}/src/helper/file_version.cc"
"${PROJECT_DIR}/src/helper/game_resolution.cc"
"${PROJECT_DIR}/src/helper/glide3x_d2dx.cpp"
"${PROJECT_DIR}/src/helper/glide3x_d2gl.cpp"
"${PROJECT_DIR}/src/helper/glide3x_version.cc"
"${PROJECT_DIR}/src/helper/patch_address_and_size.cpp"
"${PROJECT_DIR}/src/helper/position_realignment.cc"
"${PROJECT_DIR}/src/patches/patches.cc"
"${PROJECT_DIR}/src/sgd2mapi_extension/game_function/d2client_function/d2client_draw_screens.cpp"
"${PROJECT_DIR}/src/sgd2mapi_extension/game_variable/d2gfx/is_perspective_mode_enabled.cpp"
"${PROJECT_DIR}/src/config.cc"
"${PROJECT_DIR}/src/dll_main.cc"
"${PROJECT_DIR}/src/sgd2fml_mod_exports.cc"
"${PROJECT_DIR}/src/helper/checksum_hash.c"
)
set(NASM_FILES
"${PROJECT_DIR}/src/helper/cel_file_collection_asm.asm"
)
set(PCH_C_FILES
"${PROJECT_DIR}/src/pch.h"
)
set(PCH_CXX_FILES
"${PROJECT_DIR}/src/pch.hpp"
)
set(SOURCE_FILES
${RESOURCE_FILES}
${CPP_FILES}
${NASM_FILES}
)
# Output DLL
add_library(${PROJECT_NAME} SHARED ${SOURCE_FILES})
target_precompile_headers(${PROJECT_NAME} PRIVATE
"$<$<COMPILE_LANGUAGE:C>:${PCH_C_FILES}>"
"$<$<COMPILE_LANGUAGE:CXX>:${PCH_CXX_FILES}>"
)
add_subdirectory("src")
add_subdirectory(${PROJECT_DIR})
add_dependencies(${PROJECT_NAME}
libMDCc
libMDCcpp98
libSGD2MAPI
SGD2FreeRes.Common
rapidjson
mjsoni)
target_link_libraries(${PROJECT_NAME} PUBLIC
libMDCc
libMDCcpp98
libSGD2MAPI
SGD2FreeRes.Common
rapidjson
mjsoni)
get_target_property(SOURCE_FILES ${PROJECT_NAME} SOURCES)
source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR} FILES ${SOURCE_FILES})
# MSVC options
if (MSVC)
target_compile_definitions(${PROJECT_NAME} PRIVATE NOMINMAX _CRT_SECURE_NO_WARNINGS)
endif (MSVC)
# MinGW options
if (MINGW)
target_compile_options(${PROJECT_NAME} PRIVATE "-std=c++20")
endif (MINGW)
# Tests
option(ENABLE_SGD2FREERES_TESTS "Enable tests" OFF)
if (ENABLE_SGD2FREERES_TESTS)
enable_testing()
add_subdirectory("tests")
endif (ENABLE_SGD2FREERES_TESTS)
install(TARGETS ${PROJECT_NAME})